Irrlicht 0.10.0

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niko
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Irrlicht 0.10.0

Post by niko »

Hey, just wanted to say that I just released Irrlicht 0.10.0, for the people here who don't visit the front page. ;)
See http://irrlicht.sourceforge.net/ for details. Happy downloading.
Guest

Post by Guest »

Let me be the firts to say.. YAY!
X_for_Extra
Posts: 69
Joined: Mon May 23, 2005 4:42 pm

Post by X_for_Extra »

Ok, that was me. Here I go again.. YAY!!
Should put something witty here I suppose.
RLG unlogged

Post by RLG unlogged »

I can't seem to download it, heart that from a few others too, are the SF servers just being funny?
katoun
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Post by katoun »

Yah I know
:cry:
Kat'Oun
X_for_Extra
Posts: 69
Joined: Mon May 23, 2005 4:42 pm

Post by X_for_Extra »

Its just that it hasnt made it out to the mirrors yet I think. I'm DLing at 4 kb/s right now.
Should put something witty here I suppose.
katoun
Posts: 239
Joined: Mon Nov 15, 2004 9:39 am
Location: Romania
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Post by katoun »

Hey Niko:
What do you mean by: Realistic water surfaces(in features page)
have you inplemented my water surface scene node, have you? :D
Kat'Oun
rincewind
Posts: 35
Joined: Thu Mar 25, 2004 5:28 pm
Location: Germany --> Bonn

Post by rincewind »

Hey, cool :)
But sf's download-speed sucks ;)
It has long been an axiom of mine that the little things are
infinitely the most important.
-- Sir Arthur Conan Doyle, "A Case of Identity"
MoL
Posts: 4
Joined: Mon May 16, 2005 12:39 pm

Post by MoL »

Yeaaah you are the greatest :D
afecelis
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Post by afecelis »

is it true? it's finally here? am I happy? can I believe it? will I have fun?

TRIPLE YAY! :D

Niko, keep on kicking butt! :wink:
AlexL
Posts: 184
Joined: Tue Mar 02, 2004 6:06 pm
Location: Washington State

Post by AlexL »

Very nice with all of the added features and functionality Niko :D Just reassures me on the sucsess and capabilities of Irrlicht, really glad to see that *.png support has been added.
roninmagus
Posts: 91
Joined: Fri Oct 31, 2003 5:03 am

Post by roninmagus »

/Cheer!!

Great, this makes my day! .png and the orthagonal fix are what I was looking for :)
daveandrews.org - A Christian Programmer's Weblog | Dusty Engine - A Task Engine for Irrlicht
Joe_Oliveri
Posts: 448
Joined: Tue Oct 05, 2004 3:24 am
Location: Boston, MA

Post by Joe_Oliveri »

Yet another great release Niko. Keep it up man. Just updated the IrrDev site! So if you guys are still having problems downloading head over to http://www.irrdev.com and download v0.10.0

:D
Irrlicht Moderator || Game Designer
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cmoibenlepro
Posts: 237
Joined: Thu May 27, 2004 3:18 pm
Location: Canada

Post by cmoibenlepro »

I'M Lovin' It (TM) :wink:

The parallax demo is great! I can't stop looking at it (is there some kind of subliminal message that says "Irrlicht is good, do not close this window"? :P )

Well, can I complain of anything? Definitively not!
Wow, you added a lot of new cool features.... That's so cool!
Thanks Niko!


and my last word:
YAY!!
afecelis
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Post by afecelis »

hehehe, yup, it's hipnotic.

I only got 2 questions:

1. Is there example code to load dmf files? (the one with the loader class seems not to work)
2. Why did the opengl bugs with my3d files show up again? I thought they had been fixed using Zdmitor's patches.

besides that, I can only say : I got no words! :D
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