DIRECT X9 problem in tutorial 2

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rgs

DIRECT X9 problem in tutorial 2

Post by rgs »

Hi guys, this is probably the easiest to answer, but I can't figure it out.
I can get the OpenGL to display correctly, but when I choose Direct X 9 ...the screen just flickers and Irrlicht shuts down. I installed the Irrlicht Engine SDK 0.9 for Dev C++ and the Direct X 9.c for Dev C++. Am I missing some files for Irrlicht to make use of the Direct X 9c display? Thanks in advance!
rgs

Something else

Post by rgs »

I just noticed that all the textures are not loading in OpenGL, what am I missing and where do I download it. Using Irrlicht .10 and Dev C++.Thanks!
INM8
Posts: 31
Joined: Fri Dec 31, 2004 9:04 pm
Location: TX

Post by INM8 »

if you are using the Irrlicht.dll that came with it, there should be no problem.. for the textures make sure it reads them from the "media" folder included in the sdk. it should say something like "..\..\..\media\blabla.jpg" try and delete or add some ..\'s so it can find the media folder
"Please do not read this quote. Thank you."
bearSoft
Posts: 165
Joined: Fri Apr 01, 2005 9:55 pm
Location: Denmark

Post by bearSoft »

when I choose Direct X 9 ...the screen just flickers and Irrlicht shuts down
well known problem on dev cpp! (u do use dev -right?) -unfourtunately i cant offer a solution -had hoped the isue was solved with .10.0 *sigh*
Regards.
Tech: win98se| 320mb ram| abitbe6| 433mhzceleron| atiRadeon7000.64mb| soundblaster125| dx9.0b | devCPP | IRR 0.12.0 |
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