If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Galaxy613
Posts: 20 Joined: Wed Jun 01, 2005 12:46 am
Location: USA, VA
Contact:
Post
by Galaxy613 » Thu Jun 02, 2005 2:58 am
Just one question then I'm off programming with IRRLicht. How the HECK do I load a *.3ds??
I looked at the C# Helloworld example but it only has a static Animation mesh! I want to be able to move this! I also looked at IMesh but it looks like it doesn't have a position nor anything else either! Can someone help?
Galaxy613
Posts: 20 Joined: Wed Jun 01, 2005 12:46 am
Location: USA, VA
Contact:
Post
by Galaxy613 » Thu Jun 02, 2005 2:28 pm
I don't want to load a animation *.3ds! I just want to load a static mesh that I can move, rotate, and scale! Is that so much to ask?
Brinsky
Posts: 28 Joined: Sun May 08, 2005 3:05 pm
Location: Slovenia
Post
by Brinsky » Thu Jun 02, 2005 3:21 pm
you load it just as any other mesh file.
10 I lovez my computer
20 goto 10
Galaxy613
Posts: 20 Joined: Wed Jun 01, 2005 12:46 am
Location: USA, VA
Contact:
Post
by Galaxy613 » Thu Jun 02, 2005 3:25 pm
So I just load it as a animatied mesh even if it isn't without any bad effects? Thats good because I did just that!
Now, to figure this Font stuff so I can print text to the screen..
Then after that find out how to detect key presses then I can make something!