I think you get the best results by just using another greyscale texture for a heightmap with reduced contrast. I doesnt look good if you over do it with the "height" of the height map. Subtle is better. It makes the material look alive but doesnt put alot of strain on the graphicas card.
I have got the photoshop plugin but it doesnt even look nearly as good as the one from the demo. Even playing around with alot of settings(brightness, contrast.......) didnt do any good
I think you get the best results by just using another greyscale texture for a heightmap with reduced contrast. I doesnt look good if you over do it with the "height" of the height map. Subtle is better. It makes the material look alive but doesnt put alot of strain on the graphicas card.
Thats pretty cool. Can you make it o the bumps are smaller.. like more finely grained?