Hi all,
I'm trying to use the terrain engine Libmini, but i always have some compilation or link errors.
First, I have download the Libmini and compile it with the preprocessor definitions "NOOGL" with success. ( 0 error and warning )
But impossible to compile the FaceOfMars example. I always have an error on the line stub=new ministub(hfield,&size,&dim,scale,1.0f,mybeginfan,myfanvertex,0,0,NULL);
No matter, i download the class written by zola but now i have 3 links errors :
- error LNK2019 : CLMTerrainSceneNode::getHeight(float,float)
- error LNK2019 : CLMTerrainSceneNode::create(class irr::video::IImage *,class irr::video::ITexture *,class irr::video::ITexture *,float,float,float)
- error LNK2019 : CLMTerrainSceneNode::CLMTerrainSceneNode(class irr::scene::ISceneNode *,class irr::scene::ISceneManager *,int)
I'm beginner in C++ with visual studio 2003 and i didn't know what to do. I'm sure i have forget something , but what
If someone have an idea, his help will be welcome.
Thanks
Libmini
I read again the thread " How to use the terrain engine libmini with Irrlicht"
http://irrlicht.sourceforge.net/phpBB2/ ... i&start=15
I get the same errors of GFXstyLER.
So GFXstyLER if you have found the solution
Thanks
http://irrlicht.sourceforge.net/phpBB2/ ... i&start=15
I get the same errors of GFXstyLER.
So GFXstyLER if you have found the solution
Thanks