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area51
Posts: 338 Joined: Thu Mar 18, 2004 10:20 pm
Location: UK
Contact:
Post
by area51 » Thu Jun 16, 2005 12:28 pm
Ummm.
Maybe Im missing something here, like your last demo I cant seem to move at all.
I will try again on another machine just incase it's me.
The level looks very nice though
________
MAGIC FLIGHT LAUNCH BOX
Last edited by
area51 on Tue Feb 22, 2011 1:03 pm, edited 1 time in total.
MACARRAUM
Posts: 40 Joined: Sun Nov 28, 2004 8:52 pm
Location: Brazil
Post
by MACARRAUM » Thu Jun 16, 2005 5:51 pm
hmmm, sorry dude, but is not working.
Guest
Post
by Guest » Thu Jun 16, 2005 7:03 pm
not working,but will try a re-compile later when time permits.
omaremad
Post
by omaremad » Thu Jun 16, 2005 8:26 pm
sry guy but it works on my pc
by the way it only works on opengl
u can recompile and turn off the triangle selctor on camera
i am such a noob
dawasw
Posts: 357 Joined: Tue Aug 10, 2004 4:39 pm
Location: Poland
Post
by dawasw » Fri Jun 17, 2005 8:39 pm
This thing is messed up man. It is very impressive at the first look, but position of Player is quite wrong (he is situated between wall & some container boxes -> so he can't move), i tried to change that and recompile whole thing, unfortunatelly VC++ 6 wasn't too friendly this time
omar emad
Post
by omar emad » Fri Jun 17, 2005 9:10 pm
yes i ve got a visual studio problem too ( strings error or something like that so use devc++)
omaremad
Post
by omaremad » Fri Jun 17, 2005 9:12 pm
just use my source code, look at it to see how to implement the scene node
in yor own project seems all my demos dont work