GUI Visuals become more transparent then they should

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sirshane
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Joined: Tue Oct 14, 2003 5:02 am
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GUI Visuals become more transparent then they should

Post by sirshane »

Hey. In OpenGL i've noticed a strange effect with GUI objects. It appears that when the camera views a scene at certain angles, all of the GUI elements become more transparent than they should. It only happens at certain angles.. has anyone else experienced this problem? I think it might have to do with a bug in setRenderStates2DMode.
-Shane
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