AnimaKomix: A Half-3D Character implementation
Posted: Wed Jul 20, 2005 3:49 am
AnimaKomix: A Half-3D Character implementation
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* Game contents loaded from XML file, no single filename of game contents
are hard coded all are loaded from XML file produced ZGDK.
* Half-3D character packer and animator
* 3rd Person camera
* Prefabs entities creation
* Path findings with collission detections
* Assignable Enemies A/I
* Image Base Menu
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This project is @ early stage,
But you may view some of its SCREENSHOTS
and Download some MOVIE FILES to see
the actual look and feel of the game.
--------------------------------------------------------
Here's the the link.
www.freewebs.com\project_z
--------------------------------------------------------
* Game contents loaded from XML file, no single filename of game contents
are hard coded all are loaded from XML file produced ZGDK.
* Half-3D character packer and animator
* 3rd Person camera
* Prefabs entities creation
* Path findings with collission detections
* Assignable Enemies A/I
* Image Base Menu
--------------------------------------------------------
This project is @ early stage,
But you may view some of its SCREENSHOTS
and Download some MOVIE FILES to see
the actual look and feel of the game.
--------------------------------------------------------
Here's the the link.
www.freewebs.com\project_z