Again a problem with the .net wrapper. It seems that "addHillPlaneMesh" (which I wanted to create a watersurfacenode) is not implemented yet.
Do you have any idea for another method to get a mesh at runtime? (or any other solution for my problem?)
In c++ the code looks like this:
Code: Select all
mesh = smgr->addHillPlaneMesh("myHill",
core::dimension2d<f32>(20,20),
core::dimension2d<s32>(40,40), 0, 0,
core::dimension2d<f32>(0,0),
core::dimension2d<f32>(10,10));
node = smgr->addWaterSurfaceSceneNode(mesh->getMesh(0), 3.0f, 300.0f, 30.0f);