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how do i use models from blender in irrlicht
Posted: Fri Aug 05, 2005 6:33 pm
by xtheagonyscenex
i have my max and blender how do i convert blender mesh to ._ irrlicht mesh?
and when i try to load a obj or the sydney one why do i get an error in the console saying "could not load mesh because file could not be opened".
Posted: Sat Aug 06, 2005 3:20 am
by disanti
Try rebuilding irrlicht, if that doesn't work, try reinstalling VC++.
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Posted: Sat Aug 06, 2005 11:30 am
by Dodge
i belive the problem is just that the programm cant find the file to oben
it was my problem too^^
make a test and let the program oben ./file.ext and compil it. the copy the program he irrlicht.dll and the file to open into one dir and it should work
Good Luck
Dodge
Posted: Sat Aug 06, 2005 2:42 pm
by dhenton9000
Blender to irrlicht requires exporting, either as a .X file , or a lightwave obj file. I have had great success with the Jox X exporter (search the forums) for blender. It supports exporting animations as well.