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Getting geometry data.

Posted: Fri Aug 19, 2005 11:24 pm
by mOOse-pl
Is it possible to get vertices data of a mesh in Irrlicht.NET? I thought of triangle selectors and mesh buffers, but I can't find a way to use them to get vertices in current .NET version of engine.

Posted: Mon Aug 22, 2005 6:30 pm
by niko
Right, that's currently not possible in .NET sorry. I'm going to make it available in one of the next releases.