Could not drawn triangles...

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iko

Could not drawn triangles...

Post by iko »

Hi, i'm a beginner, i'd like to program a car racing game so i tryed irrlicht engine... I replaced in Hello World examples the sydney mesh with a car mesh in 3ds format but i receive this error message in shell:

Code: Select all

 "could not drawn triangles, too many primitive, maximum is 65535".

What's wrong? could anyone help me?

Thanks in advance
Fede
William Finlayson
Posts: 61
Joined: Mon Oct 25, 2004 12:11 am

Post by William Finlayson »

Basically your model has too many vertices for Irrlicht to handle. You either have to wait until Irrlicht gets 32bit indices, or trim your model down. Unfortunately, theres not much else to do. If I remember right, nx++ added support for 32bit indices, so perhaps you could try porting that back to Irrlicht if you are desperate to use models with that much detail.
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