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Lightmaps dont show in 32bit on some machines

Posted: Wed Sep 07, 2005 4:11 pm
by Ishtm
I have a scene with Lightmaps, in my machine i saw ok, but in other with
good video cards... NVIDIA, Ati don't see lightmaps with 32 bit of colors even
I forced texture creation to 32Bit Flag.

if anywone know... help please!

Posted: Thu Sep 08, 2005 12:09 am
by Murphy
I'm pretty sure that with both nVidia and ATI drivers, the advanced settings in the control panel can override application settings if they're set to.

Posted: Thu Sep 08, 2005 7:46 am
by Guest
Which mesh/lightmap format are you using firstly? are you checking caps and printing a log to check sucessful loading of lightmaps (or embedded?) etc?

Posted: Thu Sep 08, 2005 4:21 pm
by Dances
ATI don't have 32 bit, they have 24 bit IIRC.

Posted: Fri Sep 09, 2005 2:25 am
by Ishtm
I use 3dsmax and RTT, as far as I know 3dmax don't let you choice other image type than .tga 32bit
I finally put the flag of texture creation ETCF_OPTIMIZED_FOR_QUALITY true and get it better.