The numbers for max and for primitves of that object aren't that precise in that quite but it is somehting similar.Could not draw triangles, too many primitves (about 12000) maximum is about 6000.
How can I disable this error?
I don't get low frame rate at all...
Can I safely edit this?
Code: Select all
//! Returns the maximum amount of primitives (mostly vertices) which
//! the device is able to render with one drawIndexedTriangleList
//! call.
s32 CVideoNull::getMaximalPrimitiveCount()
{
return 65535;
}
- Myth