Is parallax mapping possible on BSP meshes?
Posted: Sun Oct 30, 2005 1:57 pm
Hi guys!
Is it possible to use parallax mapping (or any other shader effect) on bsp meshes? i don't see any method on supplying the nessasary normal map textures, so i guess its not supported, but i would really like to do such an effect, so to be sure i wanted to ask the community.
Cairon
Is it possible to use parallax mapping (or any other shader effect) on bsp meshes? i don't see any method on supplying the nessasary normal map textures, so i guess its not supported, but i would really like to do such an effect, so to be sure i wanted to ask the community.
Cairon