Hi all,
I want to update my current player position to the screen:
float x = -100.0f;
float y = 135.0f;
float z = 150.0f;
core::vector3df palyerPosition(x,y,z);
So how to do that player position (x,y,z) will be counted to the screen in real time? With swprintf() function I count value of position to the screen, but only start position appear...in simple words then I move position value don't updates. How to do that player position will updates? I wish you understand me:). I'm very waiting for advice, thanks.
Problems with position
Problems with position
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re:
You have to actually change the position of the node, look up setPosition() here: http://irrlicht.sourceforge.net/docu/cl ... _node.html