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MY3D 3.16 with irrLicht 0.12----PROBLEMS FIXED!!!!

Posted: Sat Nov 12, 2005 3:09 pm
by a128
I like the MY3D file format but had problems with the latest MY3D patches + irrlicht 0.12

MY3D 3.16 is here

http://my3dproject.nm.ru/

I found that if you only patch these files (just put that from my3d 3.16 into irrLicht)

it works fine with just

CMY3DMeshFileLoader.cpp
CMY3DMeshFileLoader.h
CMY3DHelper.h
CMY3DStuff.h

DO NOT PATCH the DirectX8+OpenGL material files...

it seem to work

Posted: Mon Nov 14, 2005 9:02 am
by r3i
Path? I must recompile Irrlicht???

Posted: Mon Nov 14, 2005 4:44 pm
by cmoibenlepro
I think you should post that to "bug report"

Posted: Mon Nov 14, 2005 4:50 pm
by afecelis
mmmh, as far as I know Irrlicht 0.12 has got all my3d's patches included. Only the linux version needs a tweak in opengl to get difuse maps to display properly; otherwise, it works ok in windows.

Posted: Mon Nov 14, 2005 7:03 pm
by r3i
thank Afecelis.

I've already a problem with my3d: I'm using Opengl and my3d meshes doeasn't works: irrlicht says "Invalid ID_HEADER"

Posted: Mon Nov 14, 2005 11:16 pm
by afecelis
Which version of Irrlicht are you using? and which OS; windows or linux? Finally, which compiler? MS based or GCC based (MSVC, Devc++).

this may help us grab your prob better. :wink:

Posted: Mon Nov 14, 2005 11:26 pm
by r3i
ok...don't laugh....
:D
I use: Windows Xp Tablet Edition or Windows Xp Professional
Dev-Cpp 4.9.2 with gcc compiler and of course Irrlicht 0.12 :wink:

Posted: Mon Nov 14, 2005 11:52 pm
by afecelis
you mentioned your problem was in opengl? have you tried compiling and running your app using the DX renderer?

Posted: Tue Nov 15, 2005 7:26 am
by Guest
r3i wrote:thank Afecelis.

I've already a problem with my3d: I'm using Opengl and my3d meshes doeasn't works: irrlicht says "Invalid ID_HEADER"
hey, are you loading the mesh from an archive? that is similar to the error you get when trying to load my3d meshes (+ textues) from a zip.. which still no one has reported as working (or has a fix for?).

thanks

Posted: Tue Nov 15, 2005 12:10 pm
by a128
I did not load MY3D from a ZIP file.....

I had problems with the latest 3.16 exporter with gile(s) ....and irrlicht 0.12 had problems loading these meshes

but when I patched irrlicht with these files (explained in my first message) it worked.

Posted: Tue Nov 15, 2005 3:21 pm
by afecelis
Could you upload or send me your project? This way I could see what's going on better.

Posted: Tue Nov 15, 2005 3:43 pm
by a128
afecelis wrote:Could you upload or send me your project? This way I could see what's going on better.
I don`t have the project (with bugs) anymore. sorry


but you can export from gile(s) with the latest exporter and load that in the original irrlicht 0.12....if it works...ok....if not try to use the new MY3D files

Posted: Tue Nov 15, 2005 5:25 pm
by afecelis
hehehe, I've never had problems with My3d!!! :wink: well, only in linux, but that was the opengl error mentioned, but it was fixed.

Posted: Tue Nov 15, 2005 9:21 pm
by r3i
Hi ... sorry for the late time...i haven't tried with DirectX: tomorrow I'll see... I'm feared that is the model that doesnt work...WHy this fu****ing forum doesn't notify me replies????
Afecelis tomorrow i'll try with dx: works or not i'll send sources...

P.S.: not loading from a zip file...but I choose to compress via RLE when I export...tried another preset but doesnt works