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Win Dev

Posted: Wed Nov 23, 2005 9:21 pm
by cpprules
This doesn't has to do anything with Irrlicht.
This is all about Win SDK and GDI, so if anyone has an idea help!

I'm doing double buffering with Windows. And everything works fine, i copy one DC to another. Everything is rendered except child windows.
I declare the Child Window before the main loop wirh CreateWindowEx(); But when i run & compile my child window flickers and dissapears. I think it's cause of the double buffering. I don't know what to do.
I gues i need to do something with WM_PAINT in Callback, But what and how.
I need to make that child window constantly visible! :cry:

Posted: Thu Nov 24, 2005 5:44 pm
by cpprules
common, anyone...
i thought some people here knows stuff about windows...

Posted: Thu Nov 24, 2005 6:01 pm
by Guest
maybe you get quicker replies on a "real" c++ forum instead of here :) i honestly do not know the answer, sorry!

Posted: Thu Nov 24, 2005 6:24 pm
by cpprules
GFXstyLER wrote: on a "real" c++ forum
Where is that?

Posted: Thu Nov 24, 2005 6:27 pm
by Guest
i dont know of an english one, just german. and stupid google just gives german results, too :/ even when i use google.COM

Posted: Thu Nov 24, 2005 6:49 pm
by MikeR
I've never understood windows programming. You could check out the microsoft developers central. there is lots of stuff there, and people who know windows inside and out.

Posted: Thu Nov 24, 2005 6:49 pm
by Guest
This is NOT a C++ question (the question could be asked for any language usable with platform sdk).

is a Win32 question. Hook up to usenet microsoft.programmers.xxxxx (many to choose from). Or look at the MSDN (microsoft.com) or failing that a beginners book on windows coding.