{"id":453,"date":"2005-07-08T02:12:14","date_gmt":"2005-07-08T02:12:14","guid":{"rendered":"http:\/\/test.bitplane.net\/?p=453"},"modified":"2016-01-22T14:15:31","modified_gmt":"2016-01-22T14:15:31","slug":"irrlicht-engine-0-11-0-released","status":"publish","type":"post","link":"https:\/\/irrlicht.sourceforge.io\/?p=453","title":{"rendered":"Irrlicht Engine 0.11.0 released!"},"content":{"rendered":"<p>I just released Irrlicht 0.11.0. This release contains lots of bug fixes and improvements, and not that much new features. The highlights of version 0.11.0 are:<\/p>\n<ul>\n<li>Improved Linux support: Mip mapping, Shared Object make target, speed improvements, bug fixes.<\/li>\n<li>Enhanced Irrlicht.NET: Besides other small additions, the SceneCollisionManager is now available as well as the first big parts of the GUI System.<\/li>\n<li>Antialiasing is now possible when using the D3D8 or D3D9 renderer.<\/li>\n<li>Skinnable GUI environment: It is now possible to change the appearance of the graphical user interface easily. Besides the old skin, Irrlicht also includes now a new, metal shaded GUI skin.<\/li>\n<li>COLLADA file loading simplified.<\/li>\n<li>Lots of other bug fixes and improvements, see\u00a0<a href=\"https:\/\/irrlicht.sourceforge.io\/changes.txt\">changes.txt<\/a> for a detailed list.<\/li>\n<\/ul>\n<p>You can download Irrlicht 0.11.0 from the\u00a0<a href=\"https:\/\/irrlicht.sourceforge.io\/downloads.html\">download page<\/a>. I also uploaded the new\u00a0<a href=\"https:\/\/irrlicht.sourceforge.io\/docu\/index.html\" target=\"_blank\">API documentation<\/a> and\u00a0<a href=\"https:\/\/irrlicht.sourceforge.io\/docu.net\/index.html\">API.NET documentation<\/a>, and updated the\u00a0<a href=\"https:\/\/irrlicht.sourceforge.io\/development.html\">development page<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I just released Irrlicht 0.11.0. This release contains lots of bug fixes and improvements, and not that much new features. The highlights of version 0.11.0 are: Improved Linux support: Mip mapping, Shared Object make target, speed improvements, bug fixes. Enhanced Irrlicht.NET: Besides other small additions, the SceneCollisionManager is now available as well as the first [&hellip;]<\/p>\n","protected":false},"author":9,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8,9],"tags":[],"_links":{"self":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts\/453"}],"collection":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=453"}],"version-history":[{"count":1,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts\/453\/revisions"}],"predecessor-version":[{"id":454,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts\/453\/revisions\/454"}],"wp:attachment":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=453"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=453"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=453"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}