{"id":502,"date":"2004-09-11T02:37:27","date_gmt":"2004-09-11T02:37:27","guid":{"rendered":"http:\/\/test.bitplane.net\/?p=502"},"modified":"2016-01-22T14:15:32","modified_gmt":"2016-01-22T14:15:32","slug":"irrlicht-0-7-released","status":"publish","type":"post","link":"https:\/\/irrlicht.sourceforge.io\/?p=502","title":{"rendered":"Irrlicht 0.7 released!"},"content":{"rendered":"<p>Finally, after a lot of time, today I released Irrlicht 0.7. There are a lot of new features in it. This version was tested and made to work with 5 different compilers, 4 different IDEs and 2 operation systems. This was a lot of work, and I am really happy that it is out now. The new features are in short:<\/p>\n<ul>\n<li>The first version of Irrlicht.NET is included in the SDK. It makes it possible to use Irrlicht from any .NET language like C#, VisualBasic and Delphi.NET. It is a very early version with very limited features, but it works.<\/li>\n<li>Low level vertex and pixel shader programming support with the D3D8, D3D9 and OpenGL renderers.<\/li>\n<li>VSync option.<\/li>\n<li>Text scene node.<\/li>\n<li>XBOX project setup support.<\/li>\n<li>Better Linux support: all examples and the techdemo now runs on this OS.<\/li>\n<li>Three new tutorials.<\/li>\n<li>Lots of bug fixes.<\/li>\n<\/ul>\n<p>A detailed list of changes can be read in\u00a0<a href=\"https:\/\/irrlicht.sourceforge.io\/changes.txt\">changes.txt<\/a>. Irrlicht 0.7 can be downloaded from the\u00a0<a href=\"https:\/\/irrlicht.sourceforge.io\/downloads.html\">download section<\/a>. Happy downloading! I added some new names of contributors to the\u00a0<a href=\"https:\/\/irrlicht.sourceforge.io\/author.html\">author page<\/a>. Maybe I forgot someone, please drop me a line.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Finally, after a lot of time, today I released Irrlicht 0.7. There are a lot of new features in it. This version was tested and made to work with 5 different compilers, 4 different IDEs and 2 operation systems. This was a lot of work, and I am really happy that it is out now. [&hellip;]<\/p>\n","protected":false},"author":9,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8,9],"tags":[],"_links":{"self":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts\/502"}],"collection":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=502"}],"version-history":[{"count":1,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts\/502\/revisions"}],"predecessor-version":[{"id":503,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts\/502\/revisions\/503"}],"wp:attachment":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=502"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=502"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=502"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}