{"id":539,"date":"2004-01-22T02:55:29","date_gmt":"2004-01-22T02:55:29","guid":{"rendered":"http:\/\/test.bitplane.net\/?p=539"},"modified":"2016-01-22T14:15:33","modified_gmt":"2016-01-22T14:15:33","slug":"no-more-holes-anymore","status":"publish","type":"post","link":"https:\/\/irrlicht.sourceforge.io\/?p=539","title":{"rendered":"No more holes anymore"},"content":{"rendered":"<p>A lot of users were discovering strange holes in some Quake 3 levels when they were loaded and displayed with the Irrlicht Engine. Last night I debugged the whole thing and fixed the bug. I posted the code for this into the\u00a0<a href=\"https:\/\/irrlicht.sourceforge.io\/phpBB2\/viewtopic.php?p=5984#5984\" target=\"_blank\">forum<\/a>, and the fix will of course be included in next release.<br \/>\nThe screenshots to the left (and also the new shot of the week) show a gothic style level created by Myth, with which I tested the bug. It now works perfectly. And as you can see on the shots, I also added a new material type: Because my onboard gfx adapter is not able to display texture + lightmaps modulated by 4, I added a material in which the lightmap is not multiplied but added to the texture. As always I added these nice shots to the\u00a0<a href=\"https:\/\/irrlicht.sourceforge.io\/screenshots.html\">screenshot gallery<\/a>. I&#8217;m sorry for the bad render quality, but my onboard gfx adapter is trying its best. \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A lot of users were discovering strange holes in some Quake 3 levels when they were loaded and displayed with the Irrlicht Engine. Last night I debugged the whole thing and fixed the bug. I posted the code for this into the\u00a0forum, and the fix will of course be included in next release. The screenshots [&hellip;]<\/p>\n","protected":false},"author":9,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[],"_links":{"self":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts\/539"}],"collection":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=539"}],"version-history":[{"count":2,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts\/539\/revisions"}],"predecessor-version":[{"id":1497,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts\/539\/revisions\/1497"}],"wp:attachment":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=539"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=539"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=539"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}