{"id":594,"date":"2003-09-25T03:19:12","date_gmt":"2003-09-25T03:19:12","guid":{"rendered":"http:\/\/test.bitplane.net\/?p=594"},"modified":"2016-01-22T14:15:34","modified_gmt":"2016-01-22T14:15:34","slug":"new-project-using-irrlicht","status":"publish","type":"post","link":"https:\/\/irrlicht.sourceforge.io\/?p=594","title":{"rendered":"New project using Irrlicht"},"content":{"rendered":"<p><strong>Hunter Poitevint<\/strong> announced that he and his team are developing a 3D action game with the Irrlicht Engine, called &#8216;Supa-G&#8217;. They&#8217;ve set up a webpage for it at\u00a0<a href=\"https:\/\/www.supa-g.com\/\" target=\"_blank\">www.supa-g.com<\/a>, I already added this to the\u00a0<a href=\"https:\/\/irrlicht.sourceforge.io\/links.html\">link section<\/a>.<br \/>\nJust a few words on the current development status: I implemented now the new texture loading code and everything seems to work perfectly. From the next release on, the engine will\u00a0<strong>no more be limited <\/strong>to 16 bit textures. I added two new screenshots which show 32 bit textures in action to the\u00a0<a href=\"https:\/\/irrlicht.sourceforge.io\/screenshots.html\">screenshot gallery<\/a>. But I don&#8217;t know yet when this release will be out, I&#8217;ve got to fix some bugs, and add some additional features.<br \/>\nI updated the\u00a0<a href=\"https:\/\/irrlicht.sourceforge.io\/development.html\">development page<\/a> with the new status and added a new question to the\u00a0<a href=\"https:\/\/irrlicht.sourceforge.io\/faq.html\">FAQ<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hunter Poitevint announced that he and his team are developing a 3D action game with the Irrlicht Engine, called &#8216;Supa-G&#8217;. They&#8217;ve set up a webpage for it at\u00a0www.supa-g.com, I already added this to the\u00a0link section. Just a few words on the current development status: I implemented now the new texture loading code and everything seems [&hellip;]<\/p>\n","protected":false},"author":9,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8,11],"tags":[],"_links":{"self":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts\/594"}],"collection":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=594"}],"version-history":[{"count":2,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts\/594\/revisions"}],"predecessor-version":[{"id":1508,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=\/wp\/v2\/posts\/594\/revisions\/1508"}],"wp:attachment":[{"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=594"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=594"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/irrlicht.sourceforge.io\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=594"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}