CuteAlien – Irrlicht Engine - A free open source 3D engine

Posts by CuteAlien

More releated projects

Here is a list of new irrlicht releated projects and updates of them: I’ve added a new project to the screenshot section: 3D office created by yoran, a design application which allows to create your virtual office. Jirr 1.3 has been released by Stefan Dingfelder, supporting Irrlicht 1.3 and is based on Java 1.5. Fabian Beutel […]

irrEdit 0.7 released

We just released version 0.7 of irrEdit, the free lightmap generator and world editor for Irrlicht. It is now compatible with Irrlicht 1.3, supports terrain scene nodes and has the ability to show, edit and store custom scene nodes via plugins.

Irrlicht 1.3 released

We just released version 1.3 of the Irrlicht Engine. The following new features can be found in the SDK: Improved font support: Anti aliasing, alpha channels, different character sets, and a new font tool Enhanced GUI system: serialization, a first version of a GUI editor, element alignment, tool tips and more BurningVideo (the 2nd Software […]

Irrlicht Wiki and several updates

We are providing now an official Irrlicht Engine wiki. It is empty yet, please help us to fill it. It also contains readonly access to development plans and internal discussions of the Irrlicht Engine team. Background: The wiki at irrforge.org is down for some time now and altough some very helpful people provided alternative wikis for […]

Irrlicht 1.2 released

We just released version 1.2 of the Irrlicht engine. Here is a short overview of what you’ll find in the package: Sun Solaris/SPARC support improved .3ds, OGRE .mesh, .ms3d and COLLADA loaders hardware texture coord manipulation and non-power-of-two texture support possibility to run Irrlicht on Linux servers without X11 additional new UI skin speed optimizations […]

jirr 0.8 released, ARIES using Irrlicht

Two nice Irrlicht related news: jirr, a java binding for Irrlicht has been released in version 0.8 by Stefan Dingfelder, making Irrlicht 1.1 available for java programmers. ARIES, higher school of computer graphics is using Irrlicht in their one year game programming session. You can find more info in their pdf on page 13/19.

irrEdit 0.5 released, irrlicht.fr and Witch

irrEdit 0.5 has been released. It includes some new features, several bug fixes, and a few added user requested features. It is also back compatible with Irrlicht 1.1 now. Other news: irrlicht.fr, a Frensh irrlicht community is fully online now. Witch, a game using irrlicht, created by Nick Hodges is available for download.

irrKlang 0.1, Irrlicht .NET CP and more

A bunch of news: Shameless plug: irrKlang 0.1 has been released. It’s a free 3D sound engine, usable also easily with Irrlicht. Written by niko. Irrlicht .NET CP now has its own homepage. This project is Emmanuel Bossière’s bindings for C and cross platform .NET for Irrlicht. R. Kusterer wrote a tutorial on how to use Irrlicht […]

irrEdit 0.4 released and more Irrlicht projects

irrEdit, has just been released in version 0.4, including a fully functional free lightmap generator. See the irrEdit website for details. Some more Irrlicht related news: Added Jam on the Irrlicht team page – he is supporting us as forum moderator since some time now and fighting those nasty spammers 🙂 There is an extension available […]

Irrlicht 1.1 released

We just released Irrlicht 1.1, together with irrEdit 0.3. Some very nice new features can be found in there, here are some highlights: Scene graph (de)serialization, the possibility to save and load whole scenes including scene nodes, materials and animators to and from .irr files. Those files can also be edited by irrEdit, the Irrlicht Editor, which […]