There is a new project using the Irrlicht Engine, it is called “The 4th sign”. The project has got a homepage at the4th0.tripod.com, and the first screenshot of the project looks this good, so I uploaded it as the new shot of the week. I also added a link the the homepage in the link section.
I changed the design of the homepage, I hope it looks a little bit more structured now. I also uploaded a bigger Irrlicht Engine logo into the link section, which looks like the one at the top of the website.
As desired by some users, I uploaded a standalone techdemo. It can be downloaded from the download section.
Charles Morton is currently working on a terrain scene node for the Irrlicht Engine. He sent in this shot of his terrain prototype in action, and it really looks nice. So it has become our new shot of the week.
Julio Gorgé fixed some bugs of his DirectX9 Driver for the Irrlicht Engine. You can download the fixed version of the driver now from the download section.
This really cool looking new shot of the week was sent in by Daniel Dekker, showing the start up screen of his modification to the Irrlicht Techdemo. The Demo is called ‘Inferno’.
Julio Gorgé created an Unofficial DirectX 9.0 Driver for the Irrlicht Engine. It is now available for download in the download section. This is the first big external code contribution to the engine, so a very big thank you goes to Julio Gorgé. An other new piece of code, available for download is a small patch to the […]
As you can see, here is a new shot of the week, showing a scene of the techdemo which is included in the 0.2 SDK. As one can read in the forums, there are already some people working with the engine. Hey, would you like to have your shot uploaded right here, to the main page […]
I updated the link section and added links to projects, which are using the engine (there is currently only one known to me) and links to friends. I also added a new question/answer to the faq describing how you could help me with the engine.
A new version of the Irrlicht Engine is now available for download from the download page. There are lots of new features, bug fixes and optimizations. Here is a short list with the highlights of the new release: The engine is now able to load 3DS files, with their materials and textures. There is now a tool […]