Finally here it is: The 0.3 release of the Irrlicht Engine. As always, there are a lot of new features included, here are some highlights: The engine now compiles and runs on linux. Skeletal animations. It is also possible to attach items to parts of an animation, e.g. a weapon to the left hand of an character. […]
Category Archives: Releases
Version 0.2.5 released
As promised, version 0.2.5 is now available for download. It is a non-sdk-release without documentation, examples and media, but full source and precompiled binarys are included. Highlights of the new features are: Vertex alpha transparency material type Collision manager with picking Automatic culling Texture removing and reloading MD2 and 3DS bugfixes Dev-C++ 5 beta 8 […]
Direct3D 9.0 driver bug fix
Julio Gorgé fixed some bugs of his DirectX9 Driver for the Irrlicht Engine. You can download the fixed version of the driver now from the download section.
Direct3D 9.0 driver and 3Ds loader bugfix
Julio Gorgé created an Unofficial DirectX 9.0 Driver for the Irrlicht Engine. It is now available for download in the download section. This is the first big external code contribution to the engine, so a very big thank you goes to Julio Gorgé. An other new piece of code, available for download is a small patch to the […]
Version 0.2 released
A new version of the Irrlicht Engine is now available for download from the download page. There are lots of new features, bug fixes and optimizations. Here is a short list with the highlights of the new release: The engine is now able to load 3DS files, with their materials and textures. There is now a tool […]
0.1.5 release
As announced yesterday, the 0.1.5 release is available now. It is a non-sdk-release, which means there are no external documentations, tools, tutorials, examples, and media in it. The next full release will be still version 0.2. But it is worth downloading the 0.1.5 release, new features are: Full OpenGL device implementation, simplified dynamic light interface, custom […]
Irrlicht Engine released!
After some hard work, finally the first version of the Irrlicht Engine has been released: Version 0.1. The SDK is waiting in the download section for you to get it. In the package is included: A cool tech demo (screenshots available in the screenshot section), compiled tutorials which can also be read online, the complete source of the […]