Irrlicht 1.4 released
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We just released Irrlicht 1.4. It includes all features from the beta version such as
- A rewritten unified skeletal animation system with some more sophisticated long awaited features such as manual joint animation.
- Irrlicht’s own file format: .irrmesh, for static meshes.
- Mesh writing support: Write collada, .stl and .irrmesh files. Irrlicht now can also read .stl files and be used to convert any file it can read into these file formats.
- Enhanced Particle System reintegrated from the irrSpintz fork
- Improved GUI: Keyboard control support (tab, shift etc), SpinBox,
- PointSprite support
- Improved collada, .obj, .my3d and loaders
- Tons of bug fixes and other feature enhancements
Happy downloading!
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