Irrlicht 0.7 released! – Irrlicht Engine - A free open source 3D engine

Irrlicht 0.7 released!

Finally, after a lot of time, today I released Irrlicht 0.7. There are a lot of new features in it. This version was tested and made to work with 5 different compilers, 4 different IDEs and 2 operation systems. This was a lot of work, and I am really happy that it is out now. The new features are in short:

  • The first version of Irrlicht.NET is included in the SDK. It makes it possible to use Irrlicht from any .NET language like C#, VisualBasic and Delphi.NET. It is a very early version with very limited features, but it works.
  • Low level vertex and pixel shader programming support with the D3D8, D3D9 and OpenGL renderers.
  • VSync option.
  • Text scene node.
  • XBOX project setup support.
  • Better Linux support: all examples and the techdemo now runs on this OS.
  • Three new tutorials.
  • Lots of bug fixes.

A detailed list of changes can be read in changes.txt. Irrlicht 0.7 can be downloaded from the download section. Happy downloading! I added some new names of contributors to the author page. Maybe I forgot someone, please drop me a line.