New SotW and 0.4.1 development – Irrlicht Engine - A free open source 3D engine

New SotW and 0.4.1 development

I am currently working on a new release (0.4.1), already implemented are: Faster input event processing, compressed TGA loading (thanks to Jon Pry), collision helper methods, more GUI elements, version checking, refactored event receiver system, bug fixes and a lot more. I think 0.4.1 will be out next week, so stay tuned.
And as you can see, I uploaded a new shot of the week showing a scene from the techdemo 0.4.