Irrlicht 1.7 Released!
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We just released Irrlicht version 1.7.
New features are:
- Added Multiple Render Target (MRT) support
- Added support for geometry shaders (OpenGL)
- Addes possibility to access texture mipmaps and to provide custom mipmaps
- Ogre .mesh format animations now supported, and Ogre 32bit indices as well
- NPK (Nebula device archive) support added
- New VertexManipulator interface for simple creation of vertex manipulation algorithms
- Added Separate TextureWrap modes for U and V coordinates and the option to mirror wrap
- Added Bzip2 and LZMA support and AES encryption
- Added options to 2D drawing like thickness, anti-aliasing and filtering.
- VBO Support for skydomes and similar
- Support for external windows in Mac OS X
- Lots of other improvements and bug fixes
See changes.txt in the SDK for details.
Happy downloading!
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