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Namespaces
- namespace irr
Everything in the Irrlicht Engine can be found in this namespace.
- namespace irr::video
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.
Enumerations
- enum irr::video::E_MATERIAL_TYPE {
irr::video::EMT_SOLID = 0,
irr::video::EMT_SOLID_2_LAYER,
irr::video::EMT_LIGHTMAP,
irr::video::EMT_LIGHTMAP_ADD,
irr::video::EMT_LIGHTMAP_M2,
irr::video::EMT_LIGHTMAP_M4,
irr::video::EMT_LIGHTMAP_LIGHTING,
irr::video::EMT_LIGHTMAP_LIGHTING_M2,
irr::video::EMT_LIGHTMAP_LIGHTING_M4,
irr::video::EMT_DETAIL_MAP,
irr::video::EMT_SPHERE_MAP,
irr::video::EMT_REFLECTION_2_LAYER,
irr::video::EMT_TRANSPARENT_ADD_COLOR,
irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL,
irr::video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF,
irr::video::EMT_TRANSPARENT_VERTEX_ALPHA,
irr::video::EMT_TRANSPARENT_REFLECTION_2_LAYER,
irr::video::EMT_NORMAL_MAP_SOLID,
irr::video::EMT_NORMAL_MAP_TRANSPARENT_ADD_COLOR,
irr::video::EMT_NORMAL_MAP_TRANSPARENT_VERTEX_ALPHA,
irr::video::EMT_PARALLAX_MAP_SOLID,
irr::video::EMT_PARALLAX_MAP_TRANSPARENT_ADD_COLOR,
irr::video::EMT_PARALLAX_MAP_TRANSPARENT_VERTEX_ALPHA,
irr::video::EMT_ONETEXTURE_BLEND,
irr::video::EMT_FORCE_32BIT = 0x7fffffff
}
- Abstracted and easy to use fixed function/programmable pipeline material modes. More...
Variables