Irrlicht 3D Engine
IGUISpinBox.h
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00001 // Copyright (C) 2006-2012 Michael Zeilfelder
00002 // This file is part of the "Irrlicht Engine".
00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
00004 
00005 #ifndef __I_GUI_SPIN_BOX_H_INCLUDED__
00006 #define __I_GUI_SPIN_BOX_H_INCLUDED__
00007 
00008 #include "IGUIElement.h"
00009 
00010 namespace irr
00011 {
00012 namespace gui
00013 {
00014     class IGUIEditBox;
00015 
00017 
00020     class IGUISpinBox : public IGUIElement
00021     {
00022     public:
00023 
00025         IGUISpinBox(IGUIEnvironment* environment, IGUIElement* parent,
00026                     s32 id, core::rect<s32> rectangle)
00027             : IGUIElement(EGUIET_SPIN_BOX, environment, parent, id, rectangle) {}
00028 
00030         virtual IGUIEditBox* getEditBox() const = 0;
00031 
00033 
00034         virtual void setValue(f32 val) = 0;
00035 
00037         virtual f32 getValue() const = 0;
00038 
00040 
00042         virtual void setRange(f32 min, f32 max) = 0;
00043 
00045         virtual f32 getMin() const = 0;
00046 
00048         virtual f32 getMax() const = 0;
00049 
00051 
00053         virtual void setStepSize(f32 step=1.f) = 0;
00054 
00057 
00058         virtual void setDecimalPlaces(s32 places) = 0;
00059 
00061         virtual f32 getStepSize() const = 0;
00062     };
00063 
00064 
00065 } // end namespace gui
00066 } // end namespace irr
00067 
00068 #endif // __I_GUI_SPIN_BOX_H_INCLUDED__
00069