#include <IIndexBuffer.h>
Definition at line 24 of file IIndexBuffer.h.
virtual u32 irr::scene::IIndexBuffer::allocated_size | ( | ) | const [pure virtual] |
Implemented in irr::scene::CIndexBuffer.
virtual u32 irr::scene::IIndexBuffer::getChangedID | ( | ) | const [pure virtual] |
Get the currently used ID for identification of changes.
This shouldn't be used for anything outside the VideoDriver.
Implemented in irr::scene::CIndexBuffer.
Referenced by irr::scene::IDynamicMeshBuffer::getChangedID_Index().
virtual void* irr::scene::IIndexBuffer::getData | ( | ) | [pure virtual] |
Implemented in irr::scene::CIndexBuffer.
Referenced by irr::scene::IDynamicMeshBuffer::getIndices().
virtual E_HARDWARE_MAPPING irr::scene::IIndexBuffer::getHardwareMappingHint | ( | ) | const [pure virtual] |
get the current hardware mapping hint
Implemented in irr::scene::CIndexBuffer.
Referenced by irr::scene::IDynamicMeshBuffer::getHardwareMappingHint_Index().
virtual u32 irr::scene::IIndexBuffer::getLast | ( | ) | [pure virtual] |
Implemented in irr::scene::CIndexBuffer.
virtual video::E_INDEX_TYPE irr::scene::IIndexBuffer::getType | ( | ) | const [pure virtual] |
Implemented in irr::scene::CIndexBuffer.
Referenced by irr::scene::CIndexBuffer::CIndexBuffer(), and irr::scene::IDynamicMeshBuffer::getIndexType().
Implemented in irr::scene::CIndexBuffer.
virtual void* irr::scene::IIndexBuffer::pointer | ( | ) | [pure virtual] |
Implemented in irr::scene::CIndexBuffer.
virtual void irr::scene::IIndexBuffer::push_back | ( | const u32 & | element | ) | [pure virtual] |
Implemented in irr::scene::CIndexBuffer.
virtual void irr::scene::IIndexBuffer::reallocate | ( | u32 | new_size | ) | [pure virtual] |
Implemented in irr::scene::CIndexBuffer.
virtual void irr::scene::IIndexBuffer::set_used | ( | u32 | usedNow | ) | [pure virtual] |
Implemented in irr::scene::CIndexBuffer.
virtual void irr::scene::IIndexBuffer::setDirty | ( | ) | [pure virtual] |
flags the meshbuffer as changed, reloads hardware buffers
Implemented in irr::scene::CIndexBuffer.
Referenced by irr::scene::IDynamicMeshBuffer::setDirty().
virtual void irr::scene::IIndexBuffer::setHardwareMappingHint | ( | E_HARDWARE_MAPPING | NewMappingHint | ) | [pure virtual] |
set the hardware mapping hint, for driver
Implemented in irr::scene::CIndexBuffer.
Referenced by irr::scene::IDynamicMeshBuffer::setHardwareMappingHint().
virtual void irr::scene::IIndexBuffer::setType | ( | video::E_INDEX_TYPE | IndexType | ) | [pure virtual] |
Implemented in irr::scene::CIndexBuffer.
Implemented in irr::scene::CIndexBuffer.
virtual u32 irr::scene::IIndexBuffer::size | ( | ) | const [pure virtual] |
Implemented in irr::scene::CIndexBuffer.
Referenced by irr::scene::CIndexBuffer::CIndexBuffer(), and irr::scene::IDynamicMeshBuffer::getIndexCount().
virtual u32 irr::scene::IIndexBuffer::stride | ( | ) | const [pure virtual] |
Implemented in irr::scene::CIndexBuffer.