Irrlicht 3D Engine
irr::scene::IParticleCylinderEmitter Class Reference

A particle emitter which emits from a cylindrically shaped space. More...

#include <IParticleCylinderEmitter.h>

+ Inheritance diagram for irr::scene::IParticleCylinderEmitter:

List of all members.

Public Member Functions


Detailed Description

A particle emitter which emits from a cylindrically shaped space.

Definition at line 16 of file IParticleCylinderEmitter.h.


Member Function Documentation

virtual const core::vector3df& irr::scene::IParticleCylinderEmitter::getCenter ( ) const [pure virtual]

Get the center of the cylinder.

virtual f32 irr::scene::IParticleCylinderEmitter::getLength ( ) const [pure virtual]

Get the center of the cylinder.

virtual const core::vector3df& irr::scene::IParticleCylinderEmitter::getNormal ( ) const [pure virtual]

Get the normal of the cylinder.

virtual bool irr::scene::IParticleCylinderEmitter::getOutlineOnly ( ) const [pure virtual]

Get whether or not to draw points inside the cylinder.

virtual f32 irr::scene::IParticleCylinderEmitter::getRadius ( ) const [pure virtual]

Get the radius of the cylinder.

virtual E_PARTICLE_EMITTER_TYPE irr::scene::IParticleCylinderEmitter::getType ( ) const [inline, virtual]

Get emitter type.

Reimplemented from irr::scene::IParticleEmitter.

Definition at line 51 of file IParticleCylinderEmitter.h.

References irr::scene::EPET_CYLINDER.

virtual void irr::scene::IParticleCylinderEmitter::setCenter ( const core::vector3df center) [pure virtual]

Set the center of the radius for the cylinder, at one end of the cylinder.

virtual void irr::scene::IParticleCylinderEmitter::setLength ( f32  length) [pure virtual]

Set the length of the cylinder.

virtual void irr::scene::IParticleCylinderEmitter::setNormal ( const core::vector3df normal) [pure virtual]

Set the normal of the cylinder.

virtual void irr::scene::IParticleCylinderEmitter::setOutlineOnly ( bool  outlineOnly = true) [pure virtual]

Set whether or not to draw points inside the cylinder.

virtual void irr::scene::IParticleCylinderEmitter::setRadius ( f32  radius) [pure virtual]

Set the radius of the cylinder.


The documentation for this class was generated from the following file: