Irrlicht 3D Engine
irr::scene::IParticleRingEmitter Class Reference

A particle emitter which emits particles along a ring shaped area. More...

#include <IParticleRingEmitter.h>

+ Inheritance diagram for irr::scene::IParticleRingEmitter:

List of all members.

Public Member Functions


Detailed Description

A particle emitter which emits particles along a ring shaped area.

Definition at line 16 of file IParticleRingEmitter.h.


Member Function Documentation

virtual const core::vector3df& irr::scene::IParticleRingEmitter::getCenter ( ) const [pure virtual]

Get the center of the ring.

virtual f32 irr::scene::IParticleRingEmitter::getRadius ( ) const [pure virtual]

Get the radius of the ring.

virtual f32 irr::scene::IParticleRingEmitter::getRingThickness ( ) const [pure virtual]

Get the thickness of the ring.

virtual E_PARTICLE_EMITTER_TYPE irr::scene::IParticleRingEmitter::getType ( ) const [inline, virtual]

Get emitter type.

Reimplemented from irr::scene::IParticleEmitter.

Definition at line 39 of file IParticleRingEmitter.h.

References irr::scene::EPET_RING.

virtual void irr::scene::IParticleRingEmitter::setCenter ( const core::vector3df center) [pure virtual]

Set the center of the ring.

virtual void irr::scene::IParticleRingEmitter::setRadius ( f32  radius) [pure virtual]

Set the radius of the ring.

virtual void irr::scene::IParticleRingEmitter::setRingThickness ( f32  ringThickness) [pure virtual]

Set the thickness of the ring.


The documentation for this class was generated from the following file: