A particle emitter which emits particles along a ring shaped area. More...
#include <IParticleRingEmitter.h>
A particle emitter which emits particles along a ring shaped area.
Definition at line 16 of file IParticleRingEmitter.h.
virtual const core::vector3df& irr::scene::IParticleRingEmitter::getCenter | ( | ) | const [pure virtual] |
Get the center of the ring.
virtual f32 irr::scene::IParticleRingEmitter::getRadius | ( | ) | const [pure virtual] |
Get the radius of the ring.
virtual f32 irr::scene::IParticleRingEmitter::getRingThickness | ( | ) | const [pure virtual] |
Get the thickness of the ring.
virtual E_PARTICLE_EMITTER_TYPE irr::scene::IParticleRingEmitter::getType | ( | ) | const [inline, virtual] |
Get emitter type.
Reimplemented from irr::scene::IParticleEmitter.
Definition at line 39 of file IParticleRingEmitter.h.
References irr::scene::EPET_RING.
virtual void irr::scene::IParticleRingEmitter::setCenter | ( | const core::vector3df & | center | ) | [pure virtual] |
Set the center of the ring.
virtual void irr::scene::IParticleRingEmitter::setRadius | ( | f32 | radius | ) | [pure virtual] |
Set the radius of the ring.
virtual void irr::scene::IParticleRingEmitter::setRingThickness | ( | f32 | ringThickness | ) | [pure virtual] |
Set the thickness of the ring.