Irrlicht 3D Engine
irr::scene::IVertexBuffer Member List
This is the complete list of members for
irr::scene::IVertexBuffer
, including all inherited members.
allocated_size
() const =0
irr::scene::IVertexBuffer
[pure virtual]
drop
() const
irr::IReferenceCounted
[inline]
getChangedID
() const =0
irr::scene::IVertexBuffer
[pure virtual]
getData
()=0
irr::scene::IVertexBuffer
[pure virtual]
getDebugName
() const
irr::IReferenceCounted
[inline]
getHardwareMappingHint
() const =0
irr::scene::IVertexBuffer
[pure virtual]
getLast
()=0
irr::scene::IVertexBuffer
[pure virtual]
getReferenceCount
() const
irr::IReferenceCounted
[inline]
getType
() const =0
irr::scene::IVertexBuffer
[pure virtual]
grab
() const
irr::IReferenceCounted
[inline]
IReferenceCounted
()
irr::IReferenceCounted
[inline]
operator[]
(const u32 index) const =0
irr::scene::IVertexBuffer
[pure virtual]
pointer
()=0
irr::scene::IVertexBuffer
[pure virtual]
push_back
(const video::S3DVertex &element)=0
irr::scene::IVertexBuffer
[pure virtual]
reallocate
(u32 new_size)=0
irr::scene::IVertexBuffer
[pure virtual]
set_used
(u32 usedNow)=0
irr::scene::IVertexBuffer
[pure virtual]
setDebugName
(const c8 *newName)
irr::IReferenceCounted
[inline, protected]
setDirty
()=0
irr::scene::IVertexBuffer
[pure virtual]
setHardwareMappingHint
(E_HARDWARE_MAPPING NewMappingHint)=0
irr::scene::IVertexBuffer
[pure virtual]
setType
(video::E_VERTEX_TYPE vertexType)=0
irr::scene::IVertexBuffer
[pure virtual]
size
() const =0
irr::scene::IVertexBuffer
[pure virtual]
stride
() const =0
irr::scene::IVertexBuffer
[pure virtual]
~IReferenceCounted
()
irr::IReferenceCounted
[inline, virtual]
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Irrlicht Engine
Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on Tue Jan 19 2016 16:08:54 for Irrlicht 3D Engine by
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