Irrlicht 3D Engine
irr::scene::IVertexBuffer Class Reference

#include <IVertexBuffer.h>

+ Inheritance diagram for irr::scene::IVertexBuffer:

List of all members.

Public Member Functions


Detailed Description

Definition at line 17 of file IVertexBuffer.h.


Member Function Documentation

virtual u32 irr::scene::IVertexBuffer::allocated_size ( ) const [pure virtual]

Implemented in irr::scene::CVertexBuffer.

virtual u32 irr::scene::IVertexBuffer::getChangedID ( ) const [pure virtual]

Get the currently used ID for identification of changes.

This shouldn't be used for anything outside the VideoDriver.

Implemented in irr::scene::CVertexBuffer.

Referenced by irr::scene::IDynamicMeshBuffer::getChangedID_Vertex().

virtual void* irr::scene::IVertexBuffer::getData ( ) [pure virtual]
virtual E_HARDWARE_MAPPING irr::scene::IVertexBuffer::getHardwareMappingHint ( ) const [pure virtual]

get the current hardware mapping hint

Implemented in irr::scene::CVertexBuffer.

Referenced by irr::scene::IDynamicMeshBuffer::getHardwareMappingHint_Vertex().

virtual video::S3DVertex& irr::scene::IVertexBuffer::getLast ( ) [pure virtual]

Implemented in irr::scene::CVertexBuffer.

virtual video::E_VERTEX_TYPE irr::scene::IVertexBuffer::getType ( ) const [pure virtual]
virtual video::S3DVertex& irr::scene::IVertexBuffer::operator[] ( const u32  index) const [pure virtual]

Implemented in irr::scene::CVertexBuffer.

virtual video::S3DVertex* irr::scene::IVertexBuffer::pointer ( ) [pure virtual]

Implemented in irr::scene::CVertexBuffer.

virtual void irr::scene::IVertexBuffer::push_back ( const video::S3DVertex element) [pure virtual]

Implemented in irr::scene::CVertexBuffer.

virtual void irr::scene::IVertexBuffer::reallocate ( u32  new_size) [pure virtual]

Implemented in irr::scene::CVertexBuffer.

virtual void irr::scene::IVertexBuffer::set_used ( u32  usedNow) [pure virtual]

Implemented in irr::scene::CVertexBuffer.

virtual void irr::scene::IVertexBuffer::setDirty ( ) [pure virtual]

flags the meshbuffer as changed, reloads hardware buffers

Implemented in irr::scene::CVertexBuffer.

Referenced by irr::scene::IDynamicMeshBuffer::setDirty().

virtual void irr::scene::IVertexBuffer::setHardwareMappingHint ( E_HARDWARE_MAPPING  NewMappingHint) [pure virtual]

set the hardware mapping hint, for driver

Implemented in irr::scene::CVertexBuffer.

Referenced by irr::scene::IDynamicMeshBuffer::setHardwareMappingHint().

virtual void irr::scene::IVertexBuffer::setType ( video::E_VERTEX_TYPE  vertexType) [pure virtual]

Implemented in irr::scene::CVertexBuffer.

virtual u32 irr::scene::IVertexBuffer::stride ( ) const [pure virtual]

Implemented in irr::scene::CVertexBuffer.


The documentation for this class was generated from the following file: