HotSpot | irr::gui::SCursorSprite | |
SCursorSprite() | irr::gui::SCursorSprite | [inline] |
SCursorSprite(gui::IGUISpriteBank *spriteBank, s32 spriteId, const core::position2d< s32 > &hotspot=(core::position2d< s32 >(0, 0))) | irr::gui::SCursorSprite | [inline] |
SpriteBank | irr::gui::SCursorSprite | |
SpriteId | irr::gui::SCursorSprite |