Joints. More...
#include <ISkinnedMesh.h>
Joints.
Definition at line 125 of file ISkinnedMesh.h.
irr::scene::ISkinnedMesh::SJoint::SJoint | ( | ) | [inline] |
Definition at line 127 of file ISkinnedMesh.h.
friend class CSkinnedMesh [friend] |
Internal members used by CSkinnedMesh.
Definition at line 168 of file ISkinnedMesh.h.
Definition at line 160 of file ISkinnedMesh.h.
Definition at line 162 of file ISkinnedMesh.h.
Definition at line 161 of file ISkinnedMesh.h.
List of attached meshes.
Definition at line 142 of file ISkinnedMesh.h.
List of child joints.
Definition at line 139 of file ISkinnedMesh.h.
Definition at line 158 of file ISkinnedMesh.h.
Definition at line 164 of file ISkinnedMesh.h.
Unnecessary for loaders, will be overwritten on finalize.
Definition at line 157 of file ISkinnedMesh.h.
Definition at line 159 of file ISkinnedMesh.h.
Local matrix of this joint.
Definition at line 136 of file ISkinnedMesh.h.
The name of this joint.
Definition at line 133 of file ISkinnedMesh.h.
Animation keys causing translation change.
Definition at line 145 of file ISkinnedMesh.h.
Animation keys causing rotation change.
Definition at line 151 of file ISkinnedMesh.h.
Animation keys causing scale change.
Definition at line 148 of file ISkinnedMesh.h.
Skin weights.
Definition at line 154 of file ISkinnedMesh.h.