This is the complete list of members for
irr::scene::SMesh, including all inherited members.
addMeshBuffer(IMeshBuffer *buf) | irr::scene::SMesh | [inline] |
BoundingBox | irr::scene::SMesh | |
clear() | irr::scene::SMesh | [inline, virtual] |
drop() const | irr::IReferenceCounted | [inline] |
getBoundingBox() const | irr::scene::SMesh | [inline, virtual] |
getDebugName() const | irr::IReferenceCounted | [inline] |
getMeshBuffer(u32 nr) const | irr::scene::SMesh | [inline, virtual] |
getMeshBuffer(const video::SMaterial &material) const | irr::scene::SMesh | [inline, virtual] |
getMeshBufferCount() const | irr::scene::SMesh | [inline, virtual] |
getReferenceCount() const | irr::IReferenceCounted | [inline] |
grab() const | irr::IReferenceCounted | [inline] |
IReferenceCounted() | irr::IReferenceCounted | [inline] |
MeshBuffers | irr::scene::SMesh | |
recalculateBoundingBox() | irr::scene::SMesh | [inline] |
setBoundingBox(const core::aabbox3df &box) | irr::scene::SMesh | [inline, virtual] |
setDebugName(const c8 *newName) | irr::IReferenceCounted | [inline, protected] |
setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) | irr::scene::SMesh | [inline, virtual] |
setHardwareMappingHint(E_HARDWARE_MAPPING newMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) | irr::scene::SMesh | [inline, virtual] |
setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) | irr::scene::SMesh | [inline, virtual] |
SMesh() | irr::scene::SMesh | [inline] |
~IReferenceCounted() | irr::IReferenceCounted | [inline, virtual] |
~SMesh() | irr::scene::SMesh | [inline, virtual] |