Irrlicht 3D Engine
irr::scene::SMesh Struct Reference

Simple implementation of the IMesh interface. More...

#include <SMesh.h>

+ Inheritance diagram for irr::scene::SMesh:

List of all members.

Public Member Functions

Public Attributes


Detailed Description

Simple implementation of the IMesh interface.

Definition at line 18 of file SMesh.h.


Constructor & Destructor Documentation

irr::scene::SMesh::SMesh ( ) [inline]

constructor

Definition at line 21 of file SMesh.h.

References irr::IReferenceCounted::setDebugName().

virtual irr::scene::SMesh::~SMesh ( ) [inline, virtual]

destructor

Definition at line 29 of file SMesh.h.

References irr::IReferenceCounted::drop(), MeshBuffers, and irr::core::array< T, TAlloc >::size().


Member Function Documentation

void irr::scene::SMesh::addMeshBuffer ( IMeshBuffer buf) [inline]

adds a MeshBuffer

The bounding box is not updated automatically.

Definition at line 98 of file SMesh.h.

References irr::IReferenceCounted::grab(), MeshBuffers, and irr::core::array< T, TAlloc >::push_back().

virtual void irr::scene::SMesh::clear ( ) [inline, virtual]
virtual const core::aabbox3d<f32>& irr::scene::SMesh::getBoundingBox ( ) const [inline, virtual]

returns an axis aligned bounding box

Implements irr::scene::IMesh.

Definition at line 72 of file SMesh.h.

References BoundingBox.

virtual IMeshBuffer* irr::scene::SMesh::getMeshBuffer ( u32  nr) const [inline, virtual]

returns pointer to a mesh buffer

Implements irr::scene::IMesh.

Definition at line 53 of file SMesh.h.

References MeshBuffers.

virtual IMeshBuffer* irr::scene::SMesh::getMeshBuffer ( const video::SMaterial material) const [inline, virtual]

returns a meshbuffer which fits a material

reverse search

Implements irr::scene::IMesh.

Definition at line 60 of file SMesh.h.

References MeshBuffers, and irr::core::array< T, TAlloc >::size().

virtual u32 irr::scene::SMesh::getMeshBufferCount ( ) const [inline, virtual]

returns amount of mesh buffers.

Implements irr::scene::IMesh.

Definition at line 47 of file SMesh.h.

References MeshBuffers, and irr::core::array< T, TAlloc >::size().

void irr::scene::SMesh::recalculateBoundingBox ( ) [inline]
virtual void irr::scene::SMesh::setBoundingBox ( const core::aabbox3df box) [inline, virtual]

set user axis aligned bounding box

Implements irr::scene::IMesh.

Definition at line 78 of file SMesh.h.

References BoundingBox.

virtual void irr::scene::SMesh::setDirty ( E_BUFFER_TYPE  buffer = EBT_VERTEX_AND_INDEX) [inline, virtual]

flags the meshbuffer as changed, reloads hardware buffers

Implements irr::scene::IMesh.

Definition at line 122 of file SMesh.h.

References MeshBuffers, and irr::core::array< T, TAlloc >::size().

virtual void irr::scene::SMesh::setHardwareMappingHint ( E_HARDWARE_MAPPING  newMappingHint,
E_BUFFER_TYPE  buffer = EBT_VERTEX_AND_INDEX 
) [inline, virtual]

set the hardware mapping hint, for driver

Implements irr::scene::IMesh.

Definition at line 115 of file SMesh.h.

References MeshBuffers, and irr::core::array< T, TAlloc >::size().

virtual void irr::scene::SMesh::setMaterialFlag ( video::E_MATERIAL_FLAG  flag,
bool  newvalue 
) [inline, virtual]

sets a flag of all contained materials to a new value

Implements irr::scene::IMesh.

Definition at line 108 of file SMesh.h.

References MeshBuffers, and irr::core::array< T, TAlloc >::size().


Member Data Documentation

The bounding box of this mesh.

Definition at line 132 of file SMesh.h.

Referenced by clear(), getBoundingBox(), recalculateBoundingBox(), and setBoundingBox().


The documentation for this struct was generated from the following file: