Search found 195 matches

by Dogs
Mon Jun 13, 2005 5:34 pm
Forum: Beginners Help
Topic: Error with compiler diff from 0.7 and 10
Replies: 2
Views: 351

Error with compiler diff from 0.7 and 10

This code compiled fine with 0.7 and give me an error now..
Did collision change?


main.cpp(215) : error C2660: 'createCollisionResponseAnimator' : function does not take 7 parameters
This code hasnt changed at all ... worked fine with 07..
Can someone tell what the diff would be now with 10 and ...
by Dogs
Thu Jun 09, 2005 7:03 pm
Forum: Beginners Help
Topic: Changes in Function names and include file..?
Replies: 7
Views: 887

Ok worked out most of stupidity.. Gotta code that sat for months..
The other event rec was one i added im sure of that.. not sure why..

But im still getting strange errors..

mainnew.cpp no matching function for call to `irr::scene::ISceneManager::createCollisionResponseAnimator(irr::scene ...
by Dogs
Thu Jun 09, 2005 4:58 pm
Forum: Beginners Help
Topic: Changes in Function names and include file..?
Replies: 7
Views: 887

You know im digging myself into embarisment here..
Maybe i shouldnt have strayed so far away from irrlicht for so long lol..
My code is a shambles lol..
Im so lost now..
I think cevent was something that i added to the kit that i got from somone else..

Oh well.. Ill just figure it out myself lol ...
by Dogs
Thu Jun 09, 2005 4:47 pm
Forum: Beginners Help
Topic: Changes in Function names and include file..?
Replies: 7
Views: 887

Ok seems that i added that in for some reason..
not sure why..
by Dogs
Thu Jun 09, 2005 4:12 pm
Forum: Beginners Help
Topic: EventReceiver in Visual Basic
Replies: 4
Views: 563

Hey I got a great idea....
Try chill pills.. they help out your code a lot kid..
by Dogs
Thu Jun 09, 2005 4:08 pm
Forum: Beginners Help
Topic: Changes in Function names and include file..?
Replies: 7
Views: 887

Ok thanks for your not helpfull answer..
Why did you waste your time to even post that lol..

Can anyone please tell me why CEventReceiver.h isnt in the new release?
by Dogs
Thu Jun 09, 2005 3:55 pm
Forum: Beginners Help
Topic: Changes in Function names and include file..?
Replies: 7
Views: 887

Changes in Function names and include file..?

Hello its been a while that ive used irrlicht in fact last i used was 0.7.

Im attempting to use bloodsheds free dev C++ and that may be the problem...

But CEventReceiver.h was missing...
It looks like it has been removed from the dev kit..
Also im getting tons of errors with other stuff as well ...
by Dogs
Wed Jun 08, 2005 9:31 pm
Forum: Beginners Help
Topic: Animated Textures
Replies: 2
Views: 378

Animated Textures

Hello its been a while that I have posted and I see that the engine has progresses a long way as well...
I never could figure out how to animate a texture on a mesh..
Id like to just be able to make running water effects down a simple plane or across a very large plane and create simulators for the ...
by Dogs
Wed Feb 16, 2005 6:00 am
Forum: Open Discussion and Dev Announcements
Topic: Feature Request...
Replies: 9
Views: 1150

Feature Request...

I dont see anyplace to post request for features..

I have been working with irrlicht for quite some time now and my project requires me to have very large watter planes..

I would love to use the water plane that uses the addhillplanemesh but its way to system demanding when the water plane gets ...
by Dogs
Thu Dec 30, 2004 4:01 am
Forum: Beginners Help
Topic: event realated ?
Replies: 8
Views: 1048

You are corect as to what i want to do..
I figured from what i read as you just found out about that you can change the gravity like i was attempting to do lol...
I actualy messed with your code and im shocked that it didnt work as after looking at it closely i changed a tad bit and was quite ...
by Dogs
Thu Dec 30, 2004 1:35 am
Forum: Beginners Help
Topic: event realated ?
Replies: 8
Views: 1048

Wow dude you are way off.. im sorry i didnt think my question was that confusing but ill exsplain agian...



core::vector3df(0,gravity,0), 100.0f,

The line above ive removed the gravity settings and replaced them with gravity insted...
I now want to be able to use an event reciver to toggle my ...
by Dogs
Wed Dec 29, 2004 10:48 pm
Forum: Beginners Help
Topic: event realated ?
Replies: 8
Views: 1048

Well i was going to toggle the values for temporary...
But they still dont work either way as ive tried them both ways...
My if statments are working if i change the sp, or gr values to true or false but i really dont think that program is reloading the cam code..
I do think its changeing the values ...
by Dogs
Wed Dec 29, 2004 7:12 pm
Forum: Beginners Help
Topic: Fog creation
Replies: 7
Views: 1200

I was just browsing around and read over my post here and just saw that i made a mistake in my code..
Well its really not a mistake but could cause problems for sure..


driver->setTextureCreationFlag(video::ETCF_ALWAYS_32_BIT, true);


This line here enables 32 bit textures and if this line is ...
by Dogs
Wed Dec 29, 2004 6:56 pm
Forum: Beginners Help
Topic: event realated ?
Replies: 8
Views: 1048

Hmm I figured that many people here that are good programmers could help out with this one...
Maybe it just cant be done...?
by Dogs
Wed Dec 29, 2004 6:54 pm
Forum: Beginners Help
Topic: Detail and map textures for terrain..
Replies: 2
Views: 590

Hmm no one knows how to apply two textures to a terrian?