Search found 48 matches

by goaty
Wed Jan 17, 2007 1:11 pm
Forum: Beginners Help
Topic: It's all relative...
Replies: 2
Views: 224

Blimey! Thanks! :D
by goaty
Wed Jan 17, 2007 12:53 pm
Forum: Beginners Help
Topic: It's all relative...
Replies: 2
Views: 224

It's all relative...

There exists a function call 'getAbsolutePosition' that retrieves the ACTUAL 3d vector of a scene node if it is connected to a parent node. As in 'getPosition' would only get the 3d vector position offset from the parent. Well, how does one retrive the absolute rotation?
by goaty
Mon Jan 15, 2007 10:56 am
Forum: Beginners Help
Topic: Scene Node pointers...
Replies: 20
Views: 870

Mixed wires with concepts of help. My fault. Apologies to the offended. Thanks for the contributions. :D
by goaty
Fri Jan 12, 2007 7:57 am
Forum: Beginners Help
Topic: Scene Node pointers...
Replies: 20
Views: 870

Ha! Thanks anyway ObiWan! :roll:
by goaty
Thu Jan 11, 2007 8:48 am
Forum: Beginners Help
Topic: Scene Node pointers...
Replies: 20
Views: 870

Go on then...
by goaty
Wed Jan 10, 2007 3:39 pm
Forum: Beginners Help
Topic: Scene Node pointers...
Replies: 20
Views: 870

Not really.
So you're saying NO then there isn't a quick or simple function?
by goaty
Wed Jan 10, 2007 12:28 pm
Forum: Beginners Help
Topic: Scene Node pointers...
Replies: 20
Views: 870

Scene Node pointers...

Is there a quick or simple way for validating whether or not a created scene node pointer i still in the scene manager list or draw? As in to pass a pointer to a function etc?

Thanks
by goaty
Sun Dec 31, 2006 7:17 pm
Forum: Beginners Help
Topic: draw3DLine problem
Replies: 16
Views: 1090

Arrrrrrrrrr but with most, better late than never eh! :oops:
by goaty
Sun Dec 31, 2006 1:43 pm
Forum: Beginners Help
Topic: draw3DLine problem
Replies: 16
Views: 1090

You have to draw the line before the 'endscene' but after the 'drawall'
by goaty
Thu Dec 21, 2006 12:27 pm
Forum: Beginners Help
Topic: Draw3DLine??? :?
Replies: 8
Views: 482

More crytics answers, it's like asking a politician! :D No worries, sorted it out myself. Thanks anyway for the help. :D
by goaty
Thu Dec 21, 2006 11:49 am
Forum: Beginners Help
Topic: Draw3DLine??? :?
Replies: 8
Views: 482

I'll take that as a 'no one knows' how to do this then?
by goaty
Wed Dec 20, 2006 11:25 pm
Forum: Beginners Help
Topic: Draw3DLine??? :?
Replies: 8
Views: 482

I see moved from advanced help. :lol: Power trippin' boys. Can't stop the rouge sex poster though eh? :lol: :lol: :lol: :lol:
by goaty
Wed Dec 20, 2006 5:29 pm
Forum: Beginners Help
Topic: Draw3DLine??? :?
Replies: 8
Views: 482

Haven't done anything yet, but that is what I wanted to do. Just don't know how to go about it at all. A small code example would be fantastic?!?!? :oops:
by goaty
Wed Dec 20, 2006 10:41 am
Forum: Beginners Help
Topic: Draw3DLine??? :?
Replies: 8
Views: 482

Draw3DLine??? :?

How do I draw a 3d line from a scene node ( obviously from it's center position that could be offset via a parent ) to the movement of the cursor ( a 2D coordinate system ) on the screen???? As in knowing the scene nodes 3D vector ( currently static ) and have a line drawn on screen to the moving mo...
by goaty
Thu Dec 14, 2006 8:45 am
Forum: Beginners Help
Topic: 3DS Race track model
Replies: 17
Views: 3184

I had a friend convert it to 3ds from max for me as I didn't have a package capable of doing it correctly. I think he used maya in the end, but it loaded great yes. Sorry if this is not help.