Niko:
This is great news. You may remember me from your Blog posting as Nate asking about this exact topic. I have been using a DirectSound9 sound engine that I wrote (based off of one in DX7 that I wrote years ago that was used in 4 games). It hasn't been working the way that I wanted it, too, so ...
Search found 2 matches
- Mon Mar 05, 2007 2:38 pm
- Forum: Game Programming
- Topic: IrrKlang .NET
- Replies: 8
- Views: 2483
- Wed Jan 10, 2007 11:15 pm
- Forum: Open Discussion and Dev Announcements
- Topic: New Wiki
- Replies: 6
- Views: 1019
Up until a month ago it had been a long time since I took a close look at IrrLicht. One of the first things I noticed was the broken link to IrrForge (which is still a broken link if the person that can fix that is reading this). I was pleasantly surprised to find this thread a few minutes ago and ...