Did you skip my post ? In my last post I gave you a link, and if you check the model tutorial section on this page you will find alot more video tutorials about human head modeling.I am not following a tutorial because I couldn't find any.
Search found 231 matches
- Wed Feb 24, 2010 3:47 pm
- Forum: Everything 2d/3d Graphics
- Topic: Modeling Edgeflow and Detail
- Replies: 12
- Views: 4210
- Mon Feb 22, 2010 5:13 pm
- Forum: Everything 2d/3d Graphics
- Topic: Modeling Edgeflow and Detail
- Replies: 12
- Views: 4210
- Mon Feb 15, 2010 12:08 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Pimp irrlicht website
- Replies: 114
- Views: 41161
- Sat Jan 30, 2010 12:37 pm
- Forum: Everything 2d/3d Graphics
- Topic: Blender texturing question
- Replies: 9
- Views: 2676
ah ok, this sentence confused me "...link when only material is textured but not all the mesh?"
http://en.wikibooks.org/wiki/Blender_3D ... ie_Texture
http://en.wikibooks.org/wiki/Blender_3D ... ie_Texture
- Fri Jan 29, 2010 1:34 pm
- Forum: Everything 2d/3d Graphics
- Topic: Blender texturing question
- Replies: 9
- Views: 2676
- Fri Jan 29, 2010 12:18 pm
- Forum: Everything 2d/3d Graphics
- Topic: Blender texturing question
- Replies: 9
- Views: 2676
- Mon Jan 25, 2010 11:49 am
- Forum: Everything 2d/3d Graphics
- Topic: Blender texturing question
- Replies: 9
- Views: 2676
- Sat Dec 12, 2009 9:46 pm
- Forum: Code Snippets
- Topic: Irrlicht & wxWidgets
- Replies: 25
- Views: 17905
- Sat Dec 12, 2009 6:32 pm
- Forum: Project Announcements
- Topic: VeeDub Customizer
- Replies: 33
- Views: 8936
- Thu Dec 10, 2009 2:40 pm
- Forum: Competition Time!
- Topic: Screenshot of the Month December [Winner!]
- Replies: 49
- Views: 31039
- Tue Dec 01, 2009 10:13 pm
- Forum: Code Snippets
- Topic: skeletal human animations [UPDATED]
- Replies: 108
- Views: 112800
- Thu Nov 26, 2009 1:10 pm
- Forum: Code Snippets
- Topic: skeletal human animations [UPDATED]
- Replies: 108
- Views: 112800
@devsh: hehe ok but I'm not the one who creates all the animation equations. Maybe you want to do this :) ? Joke apart, like I said some posts above, it isn't really efficient and a good way to create all animations by specific equations like it is now. The only way out would be using splines to be ...
- Tue Nov 24, 2009 5:21 pm
- Forum: Code Snippets
- Topic: skeletal human animations [UPDATED]
- Replies: 108
- Views: 112800
- Tue Nov 24, 2009 3:29 pm
- Forum: Code Snippets
- Topic: skeletal human animations [UPDATED]
- Replies: 108
- Views: 112800
- Sun Nov 22, 2009 10:32 am
- Forum: Code Snippets
- Topic: skeletal human animations [UPDATED]
- Replies: 108
- Views: 112800