Search found 23 matches
- Thu May 17, 2007 2:38 pm
- Forum: Beginners Help
- Topic: how do i get rid of these warnings?
- Replies: 6
- Views: 608
- Thu May 17, 2007 5:00 am
- Forum: Beginners Help
- Topic: how do i get rid of these warnings?
- Replies: 6
- Views: 608
- Thu May 17, 2007 3:07 am
- Forum: Beginners Help
- Topic: how do i get rid of these warnings?
- Replies: 6
- Views: 608
- Thu May 17, 2007 12:17 am
- Forum: Beginners Help
- Topic: how do i get rid of these warnings?
- Replies: 6
- Views: 608
how do i get rid of these warnings?
When I compile in visual studio 2005 I get these warnings, but no errors:
[b]1>------ Build started: Project: ekx, Configuration: Debug Win32 ------
1>Compiling...
1>ekx.cpp
1>c:\visual studio stuff\irrlicht-1.3\irrlicht-1.3\include\IUnknown.h(114) : warning C4793: '__asm' : causes native code ...
[b]1>------ Build started: Project: ekx, Configuration: Debug Win32 ------
1>Compiling...
1>ekx.cpp
1>c:\visual studio stuff\irrlicht-1.3\irrlicht-1.3\include\IUnknown.h(114) : warning C4793: '__asm' : causes native code ...
- Wed May 16, 2007 11:29 pm
- Forum: Bug reports
- Topic: [fixed] getAbsoluteTransformation problem after 1.3
- Replies: 3
- Views: 589
- Wed May 16, 2007 6:35 pm
- Forum: Bug reports
- Topic: [fixed] getAbsoluteTransformation problem after 1.3
- Replies: 3
- Views: 589
[fixed] getAbsoluteTransformation problem after 1.3
I just updated to version irrlicht 1.3 and i'm having a problem.
I have code that looks like this:
scene::IAnimatedMeshSceneNode* model;
model->getAbsoluteTransformation().rotateVect(location3);
but getAbsoluteTransformation gives me this error:
error C2660: 'irr::scene::IAnimatedMeshSceneNode ...
I have code that looks like this:
scene::IAnimatedMeshSceneNode* model;
model->getAbsoluteTransformation().rotateVect(location3);
but getAbsoluteTransformation gives me this error:
error C2660: 'irr::scene::IAnimatedMeshSceneNode ...
- Sun Apr 08, 2007 9:34 pm
- Forum: Beginners Help
- Topic: Sending commands to other programs
- Replies: 8
- Views: 767
- Sun Apr 08, 2007 3:09 pm
- Forum: Beginners Help
- Topic: Sending commands to other programs
- Replies: 8
- Views: 767
I'm having trouble using INPUT (http://msdn2.microsoft.com/en-us/library/ms909626.aspx)
I found some examples using sendinput but I can't do anything with it because my compiler keeps saying INPUT is not defined even after I added #include <winuser.h> to my code.
I found some examples using sendinput but I can't do anything with it because my compiler keeps saying INPUT is not defined even after I added #include <winuser.h> to my code.
- Sun Apr 08, 2007 4:53 am
- Forum: Beginners Help
- Topic: Sending commands to other programs
- Replies: 8
- Views: 767
- Sun Apr 08, 2007 12:25 am
- Forum: Beginners Help
- Topic: Sending commands to other programs
- Replies: 8
- Views: 767
- Sat Apr 07, 2007 10:27 pm
- Forum: Beginners Help
- Topic: Sending commands to other programs
- Replies: 8
- Views: 767
Sending commands to other programs
I know this isn't an irrlicht question, but there's not a general programming thread in here and I don't know where else to ask this.
I want my program to interact with other programs, and i'm trying to find out how to send commands such as keystrokes to another program, similar to how a macro ...
I want my program to interact with other programs, and i'm trying to find out how to send commands such as keystrokes to another program, similar to how a macro ...
- Sat Apr 07, 2007 10:21 pm
- Forum: Beginners Help
- Topic: quick question about getting pixels
- Replies: 10
- Views: 864
- Sat Apr 07, 2007 3:49 pm
- Forum: Beginners Help
- Topic: quick question about getting pixels
- Replies: 10
- Views: 864
- Sat Apr 07, 2007 2:26 am
- Forum: Beginners Help
- Topic: quick question about getting pixels
- Replies: 10
- Views: 864
- Sat Apr 07, 2007 12:25 am
- Forum: Beginners Help
- Topic: quick question about getting pixels
- Replies: 10
- Views: 864
I know there's dx code you can use to capture images from the screen, not just within one window, but what's showing on the entire screen. I don't really need to do that so much as capture a single pixel. For example if i'm making a simple security program to see if someone messes with an icon on my ...