Irrlicht.net.dll and Visual C++ 2005:
The Steps posted from lug in this thread are not up-to-date, here is an update (some text from lug's post):
1. add "msvcmrt.lib" to "Linker->Input->Additional Dependencies" in your project property.
2. perform a search and replace on project for "[Paramflag ...
Search found 5 matches
- Sat Jun 09, 2007 1:39 pm
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: How to get the newest Irrlicht Version from SVN?
- Replies: 35
- Views: 50461
- Mon Apr 23, 2007 5:10 pm
- Forum: Bug reports
- Topic: Irrlicht.Net: Bug in Scene saving and loading in v1.3
- Replies: 2
- Views: 430
- Sun Apr 22, 2007 8:51 pm
- Forum: Bug reports
- Topic: Irrlicht.Net: Bug in Scene saving and loading in v1.3
- Replies: 2
- Views: 430
Irrlicht.Net: Bug in Scene saving and loading in v1.3
originally from Irrlicht.NET Forum Post
it seems to me, that Irrlicht.NET.dll is not ready for Irrlicht 1.3? When i create a scene manually (in source Code, without loading an irr-file), it is correctly displayed and i can work with it without problems, although all Nodes have SceneNodeType=20 ...
it seems to me, that Irrlicht.NET.dll is not ready for Irrlicht 1.3? When i create a scene manually (in source Code, without loading an irr-file), it is correctly displayed and i can work with it without problems, although all Nodes have SceneNodeType=20 ...
- Sat Apr 21, 2007 5:06 pm
- Forum: Irrlicht.NET
- Topic: SceneNodes have undefined SceneTypes in v1.3
- Replies: 0
- Views: 1375
SceneNodes have undefined SceneTypes in v1.3
hi,
it seems to me, that Irrlicht.NET.dll is not ready for Irrlicht 1.3? When i create a scene manually (in source Code, without loading an irr-file), it is correctly displayed and i can work with it without problems, although all Nodes have SceneNodeType=20. But the id 20 doesn't exist. The ...
it seems to me, that Irrlicht.NET.dll is not ready for Irrlicht 1.3? When i create a scene manually (in source Code, without loading an irr-file), it is correctly displayed and i can work with it without problems, although all Nodes have SceneNodeType=20. But the id 20 doesn't exist. The ...
- Fri Feb 16, 2007 7:05 pm
- Forum: Beginners Help
- Topic: can't use gui in windowmode
- Replies: 0
- Views: 274
can't use gui in windowmode
Hi,
first of all (it's my first posting), thank you for this nice engine. :)
i'm using irrlichtCP (.net wrapper). As i don't know if it's a wrapper problem or a generell one, i post here.
When using fullscreen mode and the Irrlicht GUI Environment, all works fine. But running in Window-Mode, i ...
first of all (it's my first posting), thank you for this nice engine. :)
i'm using irrlichtCP (.net wrapper). As i don't know if it's a wrapper problem or a generell one, i post here.
When using fullscreen mode and the Irrlicht GUI Environment, all works fine. But running in Window-Mode, i ...