Search found 7 matches
- Fri Mar 30, 2007 12:10 pm
- Forum: Project Announcements
- Topic: The A.G.E. Library - Adaptable Game Engine
- Replies: 14
- Views: 2746
- Tue Mar 27, 2007 11:33 am
- Forum: Off-topic
- Topic: Linux IDE's suck!!
- Replies: 56
- Views: 5430
The main default of windows users coming to linux is they don't change their point of view and their though about OS/computing/development process/ressources friendlyness code/... and they don't take time to learn nor to do one thing they never learn to do on windows: read doc !
So they just try a ...
So they just try a ...
- Wed Mar 07, 2007 11:50 am
- Forum: Everything 2d/3d Graphics
- Topic: Free animated Creature (ms3d/cfx/b3d) plus normal/spec maps
- Replies: 20
- Views: 16251
- Fri Mar 02, 2007 12:10 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Made an autoconf/automake package
- Replies: 25
- Views: 2121
- Fri Mar 02, 2007 11:56 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht in debian? (spanish/english)
- Replies: 7
- Views: 914
- Wed Feb 28, 2007 6:16 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht in debian? (spanish/english)
- Replies: 7
- Views: 914
- Wed Feb 28, 2007 10:40 am
- Forum: Project Announcements
- Topic: Games::Irrlicht (Perl binding) Revival
- Replies: 0
- Views: 595
Games::Irrlicht (Perl binding) Revival
Hi,
this is my 1st post here just to say to Perl coder here they will be able to use Irrlicht in theirs scripts (a bit) soon.
Tracking progress at:
http://perso.orange.fr/justice8/html/perl.html
I've just start to work on it and with previous, and last, release (designed for a very old release ...
this is my 1st post here just to say to Perl coder here they will be able to use Irrlicht in theirs scripts (a bit) soon.
Tracking progress at:
http://perso.orange.fr/justice8/html/perl.html
I've just start to work on it and with previous, and last, release (designed for a very old release ...