Search found 20 matches

by Requiem
Thu Jun 14, 2007 11:44 am
Forum: Beginners Help
Topic: C++ problem
Replies: 9
Views: 1012

THx for your help :D
by Requiem
Tue Jun 12, 2007 4:43 am
Forum: Beginners Help
Topic: C++ problem
Replies: 9
Views: 1012

Here is the game.cpp fell code #include "game.h" #include "hud.h" #include "LoadingBar.h" IrrlichtDevice* device = 0; bool key_W_Down = false; bool key_S_Down = false; bool key_A_Down = false; bool key_D_Down = false; bool key_1_Down = false; bool key_2_Down=false; HUD ...
by Requiem
Mon Jun 11, 2007 7:39 am
Forum: Beginners Help
Topic: C++ problem
Replies: 9
Views: 1012

My event Receiver consists only of these bool Game::OnEvent(SEvent event) { if (device != 0 && event.EventType == irr::EET_KEY_INPUT_EVENT) //{ switch(event.KeyInput.Key) { case KEY_ESCAPE: if(status==false && event.KeyInput.PressedDown ) { window->setVisible(true); but1->setVisible(...
by Requiem
Mon Jun 11, 2007 5:52 am
Forum: Beginners Help
Topic: C++ problem
Replies: 9
Views: 1012

C++ problem

when i compile my program I get the following error... main.cpp:61: error: because the following virtual functions are abstract: C:/irrlicht-1.1/include/IEventReceiver.h:215: error: virtual bool irr::IEventReceiver::OnEvent(irr::SEvent) but I don't know where it come from it work perfectly well befo...
by Requiem
Mon Jun 11, 2007 5:26 am
Forum: Project Announcements
Topic: IPhysics - Newton/Irrlicht framework
Replies: 338
Views: 113779

I'm using Iphysics1.2 for my project but cannot get the speed how do I get the speed of my car??, and Can I apply texture on the nodes in iphysics 1.2
by Requiem
Mon Jun 11, 2007 5:15 am
Forum: Game Programming
Topic: IPhysics-how to get Get Speed?
Replies: 1
Views: 1015

IPhysics-how to get Get Speed?

Helo every one , i,m using the iphysics car physics and I need to get the speed, anyone have an idea how can I get the speed??? :?:
by Requiem
Tue Jun 05, 2007 5:57 am
Forum: Game Programming
Topic: IPhysics prob
Replies: 0
Views: 973

IPhysics prob

HI everyone
My problem is i'm using IPhysics for the physics in a car game and I cannot rotate the car node or the body node
any idea about this issue??????
by Requiem
Thu Apr 05, 2007 1:27 pm
Forum: Beginners Help
Topic: My object appear transparent !?!
Replies: 4
Views: 261

My object appear transparent !?!

Hi , I have a problem, when I introduce my car to the scene my car look trasparent: I cannot put the screenshot... but the code I use is car = smgr->addAnimatedMeshSceneNode(smgr->getMesh("media/santaFe/santaFe.obj")); car->setMaterialTexture(0, driver->getTexture("media/santaFe/UVmap...
by Requiem
Wed Mar 28, 2007 8:42 pm
Forum: Beginners Help
Topic: IPhysic problem part 2
Replies: 5
Views: 697

Even if i remove the line

Code: Select all

IAnimatedMeshSceneNode* levelnode = smgr->addAnimatedMeshSceneNode(town_mesh);
and change the line

Code: Select all

level.meshnode = levelnode;
to

Code: Select all

level.meshnode=scene_node;
i get the same problem
by Requiem
Wed Mar 28, 2007 6:11 pm
Forum: Beginners Help
Topic: detect when collision has happened
Replies: 3
Views: 539

how can i cast the rays in different direction?
by Requiem
Wed Mar 28, 2007 1:37 pm
Forum: Beginners Help
Topic: IPhysic problem part 2
Replies: 5
Views: 697

IPhysic problem part 2

Hi, I was having problem in introducing iphysics in my program but now that ok. thank to the forum. But now im getting another problem. My program compile well no errors... but when it initialised it stuck on this line IPhysicsEntity* levelEntity = physics.addEntity(&level); my mesh is a static ...
by Requiem
Tue Mar 27, 2007 12:44 pm
Forum: Beginners Help
Topic: Direct X problem
Replies: 6
Views: 294

Nope , i'm using dev C++, but I think i understand. Thanks,
I understand what to do but I dont know how to do it. So my question is how to I compile irrlicht dll with direct x???
by Requiem
Tue Mar 27, 2007 12:25 pm
Forum: Beginners Help
Topic: Direct X problem
Replies: 6
Views: 294

I have the dll and the lib files where do I put them ??
by Requiem
Tue Mar 27, 2007 11:58 am
Forum: Beginners Help
Topic: Direct X problem
Replies: 6
Views: 294

Direct X problem

Hi, i hav a problem when running my program with direct x driver either 8.1 or 9.. The error i've got is that "Driver is not compile into this dll" When i compile and run the existing example on irrlicht I get the same error of driver not compile in it. But when I execute the bin and use t...
by Requiem
Mon Mar 26, 2007 7:37 pm
Forum: Beginners Help
Topic: detect when collision has happened
Replies: 3
Views: 539

Is this question too easy to be answered? :cry: