hmmm... i fear my last post was a bit presumptious... it does not support bzip2 compression...
have no fear... check out http://www.bzip.org and download the pack... pay attention to the licensing and compile it in irrlicht...
in CZipReader::openFile(s32) straight after the compression method 8 ...
Search found 14 matches
- Wed Nov 26, 2008 9:32 pm
- Forum: Bug reports
- Topic: CZipReader bug fix, plus added bzip2 decompression
- Replies: 4
- Views: 761
- Tue Nov 25, 2008 12:35 pm
- Forum: Bug reports
- Topic: CZipReader bug fix, plus added bzip2 decompression
- Replies: 4
- Views: 761
CZipReader bug fix, plus added bzip2 decompression
Hey y'all...
The problem...
While i was busy writing a class to write Zip archives for irrlicht, i noticed that although 7-zip could open the zip file, irrlicht gave a ireadfile* object that had an infinately large buffer size...
hmm... changing my zip file a bit to seek back to the local header ...
The problem...
While i was busy writing a class to write Zip archives for irrlicht, i noticed that although 7-zip could open the zip file, irrlicht gave a ireadfile* object that had an infinately large buffer size...
hmm... changing my zip file a bit to seek back to the local header ...
- Fri Nov 21, 2008 10:28 pm
- Forum: Project Announcements
- Topic: XEffects - Reloaded - New Release (V 1.4)
- Replies: 826
- Views: 518998
- Wed Nov 19, 2008 10:19 pm
- Forum: Project Announcements
- Topic: XEffects - Reloaded - New Release (V 1.4)
- Replies: 826
- Views: 518998
- Tue Nov 18, 2008 6:39 pm
- Forum: Project Announcements
- Topic: XEffects - Reloaded - New Release (V 1.4)
- Replies: 826
- Views: 518998
- Mon Nov 17, 2008 4:01 pm
- Forum: Project Announcements
- Topic: XEffects - Reloaded - New Release (V 1.4)
- Replies: 826
- Views: 518998
- Mon Nov 17, 2008 1:04 am
- Forum: Project Announcements
- Topic: XEffects - Reloaded - New Release (V 1.4)
- Replies: 826
- Views: 518998
:D wow ... love the timeous response... argh, pity pity... i might revert back to opengl...
i have to say as a shader noob that its simple enough to use so brownie points there... any desire to add perhaps HDR and other shaders... its the second time i've mentioned HDR tonight... i guess its cause ...
i have to say as a shader noob that its simple enough to use so brownie points there... any desire to add perhaps HDR and other shaders... its the second time i've mentioned HDR tonight... i guess its cause ...
- Sun Nov 16, 2008 7:51 pm
- Forum: Project Announcements
- Topic: XEffects - Reloaded - New Release (V 1.4)
- Replies: 826
- Views: 518998
First of all.. i find this one of the easier projects to incorporate in the forum.. and by easy i mean, i've written quite a large project (not really that large, but a few 100kb of written code... and within a few lines i managed to get post production effects (bloom being the one i've put so far ...
- Thu Oct 02, 2008 9:55 pm
- Forum: Project Announcements
- Topic: IrrNewt irrlicht\newton framework >> SVN access
- Replies: 432
- Views: 161870
- Wed Mar 14, 2007 11:52 am
- Forum: Advanced Help
- Topic: (general) cameras
- Replies: 4
- Views: 833
- Tue Mar 13, 2007 12:00 pm
- Forum: Advanced Help
- Topic: (general) cameras
- Replies: 4
- Views: 833
- Mon Mar 12, 2007 7:50 am
- Forum: Advanced Help
- Topic: CCameraRPGSceneNode with newton
- Replies: 1
- Views: 457
- Mon Mar 12, 2007 7:45 am
- Forum: Advanced Help
- Topic: (general) cameras
- Replies: 4
- Views: 833
(general) cameras
I'm doing this for a project, so please help:!:
I need to know how to convert a simple matrix rotating camera class into an irrlicht like lookat camera.
i'll could probably work it out on my own, but i don't want to reinvent that again
I need to know how to convert a simple matrix rotating camera class into an irrlicht like lookat camera.
i'll could probably work it out on my own, but i don't want to reinvent that again
- Fri Mar 09, 2007 8:07 am
- Forum: Beginners Help
- Topic: HELP: Cameras and Billboards
- Replies: 1
- Views: 289
HELP: Cameras and Billboards
I need help. I'm doing a basic graphic engine for high school project. I've been using Irrlicht as a reference. But I'm stuck with the camera and billboard thing. :?
I want to do a billboard node, but the irrlicht camera uses the lookat method. i don't to think to long about it, so i ask you how ...
I want to do a billboard node, but the irrlicht camera uses the lookat method. i don't to think to long about it, so i ask you how ...