Search found 18 matches
- Fri Sep 24, 2010 2:09 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht Nightly Builds 2.0
- Replies: 16
- Views: 20849
Thanks again. There isn't very much traffic through the site, but I will keep it running as long as I have access to the equipment and mirrors. Any suggestions which would get more people using this site would be appreciated as well :) More use allows me to better justify the CPU time consumed by th...
- Mon Nov 23, 2009 12:13 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht Nightly Builds 2.0
- Replies: 16
- Views: 20849
Site is back up.
The latest Linux kernel was locking up 15 minutes after boot on my server hardware. I have resolved the issue, and the site is now back up.
Sorry for the downtime!
Sorry for the downtime!
- Wed Jul 22, 2009 5:56 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht Nightly Builds 2.0
- Replies: 16
- Views: 20849
- Mon Jul 20, 2009 1:01 am
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht Nightly Builds 2.0
- Replies: 16
- Views: 20849
- Sun Jul 19, 2009 10:56 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht Nightly Builds 2.0
- Replies: 16
- Views: 20849
Irrlicht Nightly Builds 2.0
I started this project about six months ago, but didn't have the resources to continue hosting it until this month (it requires loads of computer time and disk space). Without further ado, here is the latest incarnation of the Irrlicht nightly build web application: http://irrlicht.convextech.ca/ Wh...
- Tue Nov 18, 2008 9:08 pm
- Forum: Project Announcements
- Topic: Irrlicht Nightly Builds Announcement
- Replies: 28
- Views: 8788
Working on it again
CuteAlien, I have replaced the constant page refreshes with a nice AJAX script. I am using the MinGW 3.4.5 compiler, as 4.1.2 could not deal with the DirectX 9 SDK. The builds have been tested on Windows and Linux with a horrible graphics card, but I think more testing would be a good idea (any volu...
- Thu Oct 30, 2008 1:11 pm
- Forum: Open Discussion and Dev Announcements
- Topic: any active irrlicht scripting projects?
- Replies: 11
- Views: 4007
Script bindings for Irrlicht
Hey xDan, I am using Lua for scripting in my project, and I have modified the Pyrr bindings definition file for SWIG (the program that I use to generate bindings) to work with Lua on 1.4.2. I don't have any documentation, but here is the binding file if you want to mess with it: %module(directors=&q...
- Sun Jul 13, 2008 10:54 pm
- Forum: Code Snippets
- Topic: Euler rotations from direction and up vectors
- Replies: 3
- Views: 4853
Thank You!
rogerborg, this is *exactly* what I have been looking for. Thank you very much!
- Fri May 02, 2008 7:37 pm
- Forum: Project Announcements
- Topic: Irrlicht Nightly Builds Announcement
- Replies: 28
- Views: 8788
One Last Thing
OK, I have fixed the issue with the DirectX SDK (thanks to BlindSide), and the build system is back online. The executables are also smaller (silly GCC), and you should expect MSVC builds once I get a copy of Windows working somewhere so I can extract cl, link, and msbuild from the latest VS Express...
- Thu May 01, 2008 8:04 pm
- Forum: Project Announcements
- Topic: Irrlicht Nightly Builds Announcement
- Replies: 28
- Views: 8788
Mirrors and MSVC
Sorry for all the bumps to the thread :) So far, I can't get Wine to install PSDK or MSVC 2008 (tried both), but I think I will set up a virtual machine to do all the installation work. I have moved around the components of the build system, allowing very easy mirroring. If you want to become a mirr...
- Thu May 01, 2008 3:19 pm
- Forum: Project Announcements
- Topic: Irrlicht Nightly Builds Announcement
- Replies: 28
- Views: 8788
DirectX Problems
Thanks for the great feedback, everyone. @noreg: I am using the latest DirectX SDK to compile the windows DLLs. I had to put all the Windows short-style import libs through reimp and dlltool to get MinGW compatible import libraries, I am not sure if this is part of the problem. If you can point me t...
- Thu May 01, 2008 7:09 am
- Forum: Project Announcements
- Topic: Irrlicht Nightly Builds Announcement
- Replies: 28
- Views: 8788
Good Reception!
Thanks all :) I am sure there is a way to compile MSVC builds, but I think it will take some hours of messing around with the compiler. All these builds are run on a headless Linux server, but something with WINE may be possible. Also, does anyone want documentation compiled for every build? Anyone ...
- Wed Apr 30, 2008 4:41 pm
- Forum: Project Announcements
- Topic: Irrlicht Nightly Builds Announcement
- Replies: 28
- Views: 8788
Whoops, forgot the address.
Sorry for the confusion. The build system runs on its own server, the address being http://irrlicht.convextech.ca/ . And yes, I already hit myself with the stupid bat .
- Wed Apr 30, 2008 3:22 pm
- Forum: Project Announcements
- Topic: Irrlicht Nightly Builds Announcement
- Replies: 28
- Views: 8788
Irrlicht Nightly Builds Announcement
Updates: November 18th It works again! The build interface has also been improved, using AJAX to give an interactive progress on the current build instead of frequent page refreshes :). Any suggestions and mirrors would be greatly appreciated. Thanks for all your great work! http://irrlicht.convext...
- Fri Feb 01, 2008 7:27 pm
- Forum: Advanced Help
- Topic: Math for RTT Portals [Solved]
- Replies: 6
- Views: 729
Thanks
Thanks for the great advice. I think I'll start reading through the Newton documentation and tutorials, and also look for info on 3D rendering techniques. I suppose it will be a while before I can put any of my ideas into code, but I'm willing to learn all that is required.
Thanks again,
Marc
Thanks again,
Marc